Ghostbusters on the Wii and PlayStation 2 uses a stylized take on the famed characters instead of trying to replicate the look of the realistic versions of the game. That style was inspired by the work of an independent artist by the name of "Dapper" Dan Schoening. Dan Borth, the CEO of Red Fly Studio, has stated that when his team was first approached to do Ghostbusters, Vivendi/Sierra (the game's publisher at the time) gave them a large group of concept and fan art to go through, which included Dan Schoening's work. Mr. Borth first contacted Mr. Schoening to work on an unspecified project. After many months of no communication from Red Fly, Dan Schoening found art online for the stylized version of Ghostsbusters that looked remarkably similar to his own designs. Mr. Schoening then contacted Red Fly and confirmed his designs were used. An agreement was reached that included money and an on-screen credit. Although he was 100% guaranteed an on-screen credit, the game was released with Dan Schoening's name nowhere to be found - not even as a Special Thanks. With the agreement not being upheld, Mr. Schoening posted a message on his blog about the matter, which was then picked up by several of the top gaming sites. In response, Red Fly put up an apology to Dan on their blog. Then Mr. Borth felt the ill advised need to "defend" himself in a written response to gaming site Kombo. Luckily for all involved, that didn't escalate things any further.
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