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Wild ARMs: Advanced 3rd (2002) (VG)
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Western style rpg...delivers for the most part, but the searching is annoying. more (1 total)Additional Details
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USA:TFun Stuff
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This rpg is at its best right at the beginning when we are first introduced to the characters. All use special weapons called arms...we have a six shooting female who is the leader, a sort of machine gun toting youth, a sniper rifle professor type, and an Indian with a double barrel shotgun. It is fun meeting the characters and seeing how they ended up on the same train, and for the most part the rest of the game is okay too. You have your basic gathering of elementals, going into town, exploring dungeons aspects of the game which is basic in most role playing games. However, this one is set apart by its wild west type setting, granted it is also a bit futuristic too. The fighting is also a bit different, but only in the fact you must periodically reload, and depending on the character's weapon this may take anywhere from 2 to 6 or more turns. You will also ride horses in the game and actually fight while on the horses in this one too. The story is a bit good, but tapers off a bit in the end. You have your recurring villains, mainly a cowboy villain whose team you take on right at the beginning and a group of mysterious priest like people who have a secret. The problems come in the form of the searching. You have to go out and find the places to visit while being attacked by random encounters and trust me this gets annoying. Most of the time it is not to bad finding your next location, but at others it is very stressful when you are not quite sure where to search and you are under constant attack from monsters. I also did not care for the fact after a certain amount of leveling up your weapons, after awhile you cannot anymore. Still, all in all a nice role playing game that does some things different and the dungeons are a bit like Zelda dungeons as each of your characters have special abilities or items that can help open new paths or disable traps.