|
| Kevin Aguirre | .... | previsualization artist |
| Malcolm Aitchison | .... | technical support team lead |
| Evrim Akyilmaz | .... | matchmover |
| Hovig Alahaidoyan | .... | matte painter |
| Jessica Alcorn | .... | compositor: The Orphanage |
| Eric Algren | .... | Flame artist |
| Casey Allen | .... | Inferno artist |
| Judy Alley | .... | visual effects: production, Weta Digital |
| Stan Alley | .... | visual effects artist: camera and layout, Weta Digital |
| Jon Allitt | .... | Massive supervisor: Weta Digital |
| Eric Almeras | .... | digital compositor |
| Alp Altiner | .... | matte painter: Hydraulx |
| Alexandra Altrocchi | .... | visual effects: Giant Killer Robots (as Alexandra Wolbach) |
| Adrienne Anderson | .... | visual effects production manager: The Orphanage |
| Malcolm Angell | .... | visual effects artist: camera and layout, Weta Digital |
| Daphne Apellanes-Ackerson | .... | paint/roto artist: The Orphanage (as Daphne R. Apellanes-Ackerson) |
| Joe Ardent | .... | technical director |
| Deb Asch | .... | visual effects: Giant Killer Robots |
| Dan Ashton | .... | scanning and recording technician |
| Mia Askew | .... | texture artist: Weta Digital |
| Dave Asling | .... | miniature effects supervisor |
| Jeff Atherton | .... | visual effects coordinator: Hydraulx |
| Derrick Auyoung | .... | animation technical director: Weta Digital |
| Alvise Avati | .... | senior animator |
| Jean-Luc Azzis | .... | compositor: Weta Digital |
| Michael Bain | .... | senior camera technical director: Weta Digital (as Mike Bain) |
| Cheryl Bainum | .... | executive producer: HATCH |
| Robert Baldwin | .... | visual effects artist: matte painting and concept art, Weta Digital |
| Scott Balkcom | .... | digital compositor |
| Bill Houston Ball | .... | CG artist: dynamics, Hydraulz (as Bill Ball) |
| Michael Baltazar | .... | technical director: lighting and effects, Weta Digital |
| Berj Bannayan | .... | software engineer: SOHO VFX |
| Jeff Barnes | .... | visual effects executive producer: CafeFX |
| Dana Basinger | .... | resource technical assistant: The Orphanage |
| Joe Bauer | .... | facility visual effects supervisor |
| Travis Baumann | .... | digital effects artist: Digiscope |
| Peter Baustaedter | .... | visual effects artist: matte painting and concept art, Weta Digital |
| Jamie Baxter | .... | matte painter/compositor |
| Scott E. Baxter | .... | digital effects artist: Hydraulx |
| Kelly Bechtle-Woods | .... | lighting technical director |
| Lyse Beck | .... | compositor: Weta Digital |
| Cory Bedwell | .... | visual effects artist: lighting and effects, Weta Digital |
| Kathleen Beeler | .... | digital paint and rotoscope artist: Weta Digital |
| Thad Beier | .... | visual effects |
| Hamish Bell | .... | visual effects artist: lighting and effects, Weta Digital |
| Kevin Bell | .... | compositor: GKR |
| Paula Bell | .... | senior digital paint artist |
| Philip Benn | .... | visual effects artist: dynamics, Hydraulx |
| Ori Ben-Shabat | .... | compositor: Image Engine |
| Niki Bern | .... | digital compositor |
| Shweta Bhatnagar | .... | matchmove artist: Weta Digital |
| Shweta Bhatnagar | .... | visual effects artist: camera and layout, Weta Digital |
| Erik Bierens | .... | visual effects artist: camera and layout, Weta Digital (as Eric Bierens) |
| Danielle Birch | .... | visual effects: production, Weta Digital |
| R. Edward Black | .... | Inferno artist: Hydraulx (as Edward Black) |
| Christopher Bonnstetter | .... | visual effects artist: dynamics, Hydraulx (as Pink Bobsledder) |
| Stefanie Boose | .... | visual effects producer: Image Engine |
| Nick Booth | .... | scanning and recording supervisor |
| Kirstin Bradfield | .... | compositor: The Orphanage |
| Adam Bradley | .... | roto/paint artist: Weta Digital |
| Lee Bramwell | .... | camera supervisor: Weta Digital |
| Brent Breedveld | .... | pre-visualization supervisor |
| Kristie Breslin | .... | pre-production manager: Weta Digital (as Kristie Breslin Husson) |
| Jared Brient | .... | lighting/texture artist |
| Simon Brown | .... | senior technical director: lighting and effects, Weta Digital |
| Matthew Bullock | .... | digital modeller: Weta Digital |
| Joerg W. Bungert | .... | compositor: Weta Digital (as Joerg Bungert) |
| Joerg W. Bungert | .... | digital colourist |
| Clare Burgess | .... | visual effects: production, Weta Digital |
| Kate Burgess | .... | digital paint and rotoscope artist: Weta Digital |
| Jose Burgos | .... | technical director: lighting and effects, Weta Digital |
| Shannan Burkley | .... | matte painter |
| Jeremy F. Butler | .... | senior character animator: Hydraulx (as Jeremy Butler) |
| Julian R. Butler | .... | lead character setup: Weta Digital (as Julian Butler) |
| Robert Byrne | .... | shots technical director: lighting and effects, Weta Digital |
| Kirk Cadrette | .... | character animator: Hydraulx |
| Daniela Calafatello | .... | modeler: The Orphanage |
| Diane Caliva | .... | visual effects editorial supervisor: The Orphanage |
| Owen Calouro | .... | matchmove artist: The Orphanage |
| Sonia Calvert | .... | compositor: Weta Digital |
| Paul Campion | .... | texture painter: Weta Digital |
| Cedric Canlas | .... | digital modeler |
| Pete Capelluto | .... | pipeline engineer |
| Korey J. Cauchon | .... | visual effects coordinator: Hydraulx (as Korey Cauchon) |
| Korey J. Cauchon | .... | visual effects producer: Hydraulx |
| George Cawood | .... | title designer |
| George Cawood | .... | visual effects supervisor |
| Nicholas Cerniglia | .... | digital artist |
| Can Chang | .... | compositor: The Orphanage |
| Jung Min Chang | .... | modeller: Weta Digital |
| Stephen Chan | .... | visual effects assistant |
| Robert Chapin | .... | visual effects |
| Mike Chapman | .... | technical director: The Orphanage |
| Hamish Charleson | .... | visual effects technical support: Weta Digital |
| Daniel Chavez | .... | assistant visual effects coordinator |
| Andy Chen | .... | visual effects artist: dynamics, Hydraulx |
| Tim Cheng | .... | digital paint and rotoscope artist: Weta Digital |
| Peter Chen | .... | animator: Weta Digital |
| Simon Cheung | .... | digital modeler: Weta Digital |
| Fiona Chilton | .... | visual effects producer: The Orphanage |
| YouJin Choung | .... | compositor: The Orphanage |
| Evan Christie | .... | rotoscope artist |
| Daniel Chuba | .... | visual effects executive producer |
| Matt Ciaglia | .... | animator |
| Matt Ciaglia | .... | title designer |
| Adam Cobabe | .... | digital modeler: Weta Digital |
| Seth Cobb | .... | digital effects artist |
| Brian Conlon | .... | Flame artist |
| Peter Connelly | .... | compositor |
| Rob Conn | .... | digital effects artist: lighting and effects, Weta Digital (as Robert Conn) |
| J. Todd Constantine | .... | matchmove artist: Weta Digital |
| J. Todd Constantine | .... | visual effects artist: camera and layout, Weta Digital (as Todd Constantine) |
| Paul Conway | .... | compositor: Weta Digital |
| Cameron Coombs | .... | digital compositor |
| Shane Cooper | .... | visual effects software engineer |
| Joshua Cordes | .... | animation supervisor: Hydraulx |
| Chris Cortese | .... | compositor: Hydraulx |
| Daniel James Cox | .... | visual effects concept artist: Weta Digital (as Daniel Cox) |
| Dan Cox | .... | effects animator/compositor: Giant Killer Robots |
| Nick Crew | .... | assistant coordinator |
| Jim Croasdale | .... | senior paint artist |
| Becki Cross Trujillo | .... | visual effects plate producer (as Becki Trujillo) |
| Colin Cunningham | .... | lighting artist: SOHO VFX |
| Sam Dabbs | .... | digital compositor |
| Rif Dagher | .... | research & development |
| Enid Dalkoff | .... | digital compositor |
| Mark Davies | .... | visual effects artist: lighting and effects, Weta Digital |
| Yoshi DeHerrera | .... | 3D laser scanning |
| Mark Della Rosa | .... | 3d animator: Soho VFX |
| Graeme Demmocks | .... | digital artist: lighting and effects, Weta Digital |
| Sean Devereaux | .... | Inferno artist: Hydraulx |
| Ross DeYoung | .... | technical director: The Orphanage |
| Marco Di Lucca | .... | senior modeler: Weta Digital |
| Jamie Dixon | .... | visual effects: Hammerhead Productions |
| Tim Dobbert | .... | match move supervisor: The Orphanage |
| Jonny Doig | .... | production coordinator: Weta Digital |
| Hugo Dominguez | .... | paint/roto artist: Weta Digital |
| Clayton Douglas | .... | visual effects artist |
| Warren Douglas | .... | 3D artist: Soho VFX |
| Rebecca Downes | .... | visual effects artist: matte painting and concept art, Weta Digital |
| Steve Dubin | .... | visual effects producer |
| Greg Dunn | .... | systems engineer: The Orphanage |
| Shawn Dunn | .... | animation technical supervisor: Weta Digital |
| Frank Dürschinger | .... | visual effects artist: lighting and effects, Weta Digital (as Frank Duerschinger) |
| William J. Earl | .... | digital modeler: Weta Digital (as William Earl) |
| William J. Earl | .... | technical artist |
| Erich Eder | .... | digital compositor |
| Andy Edwards | .... | Inferno artist: Hydraulx |
| Anita Edwards | .... | camera tracker: Hydraulx |
| Christopher Edwards | .... | visual effects artist: lighting and effects, Weta Digital |
| Samuel Edwards | .... | render wrangler |
| Nadav Ehrlich | .... | 3D animator: Soho VFX |
| Michelle Eisenreich | .... | visual effects producer: Hammerhead |
| Mohsen Eletreby | .... | visual effects editor: Hydraulx |
| Nino Ellington | .... | resource technical assistant: The Orphanage |
| Nicholas Elwell | .... | visual effects production assistant |
| Adam J. Ely | .... | digital artist: Giant Killer Robots |
| M.B. Emigh | .... | Inferno artist: Hydraulx |
| Katharine Evans | .... | visual effects: Giant Killer Robots |
| Paul Everitt | .... | digital paint and rotoscope artist: Weta Digital |
| Ramahan Faulk | .... | digital modeler: Weta Digital |
| Christine Feistl | .... | digital paint and rotoscope artist: Weta Digital |
| Tyler Fermelis | .... | texture artist: GKR |
| Jessica Fernandes | .... | digital models department manager: Weta Digital |
| Deak Ferrand | .... | Galactus concept designer: HATCH |
| Landis R. Fields IV | .... | effects technical director/rigger: Giant Killer Robots |
| Landis R. Fields IV | .... | technical director: The Orphanage |
| Kristina Flach | .... | visual effects: production, Weta Digital |
| Paul Flanagan | .... | animator: effects and lighting artist, Weta Digital |
| Jason Fleming | .... | digital compositor: Weta Digital |
| Jason Fleming | .... | visual effects: Giant Killer Robots |
| Ben Forster | .... | senior animator: Weta Digital |
| Fiona Foster | .... | pre-production manager |
| Zachary Franks | .... | visual effects artist: lighting and effects, Weta Digital |
| Fortunato Frattasio | .... | digital effects artist |
| Nick Fredin | .... | previz animator |
| James French | .... | previz animator |
| Nick Gabchenko | .... | visual effects artist: lighting and effects, Weta Digital (as Nikolay Gabchenko) |
| Eric Gambini | .... | visual effects artist: camera and layout, Weta Digital |
| Sally Gardiner | .... | digital paint and rotoscope artist: Weta Digital |
| Diego Garzon | .... | technical director: Giant Killer Robots |
| Diego Garzon | .... | technical director: The Orphanage |
| Nicholas Gaul | .... | digital modeler: Weta Digital |
| Janice Genn | .... | visual effects on-set coordinator |
| Greg Gibson | .... | systems engineer: The Orphanage |
| Rocco Gioffre | .... | visual effects supervisor: Svengali FX |
| David Gladstein | .... | pipeline research and development: The Orphanage |
| Greg Gladstone | .... | compositor |
| Greg Gladstone | .... | effects animator |
| Moritz Glaesle | .... | compositor: Weta Digital |
| Peter Godden | .... | visual effects artist: camera and layout, Weta Digital |
| Lisa Goldberg | .... | digital effects producer |
| Ned Gorman | .... | digital effects producer |
| Rich Grande | .... | paint/roto artist: The Orphanage |
| Richard Grandy | .... | paint/roto artist: The Orphanage |
| Don Greenberg | .... | Inferno artist: Hydraulx |
| Jon Green | .... | matte painter: The Orphanage |
| John Griffith | .... | pre-visualization artist |
| Belinda Griffiths | .... | texture painter |
| David 'Rudy' Grossman | .... | senior lighting technical director: Hydraulx (as Rudy Grossman) |
| Miguel A. Guerrero | .... | digital modeler: Hydraulx (as Miguel Guerrero) |
| Mark Haenga | .... | modeller: Weta Digital |
| Christian Haley | .... | digital matte painter |
| Anne Hall | .... | lighting technical director |
| Ben Hall | .... | systems administrator |
| Keith Hamakawa | .... | visual effects production supervisor |
| David Hampton | .... | digital paint and rotoscope artist: Weta Digital |
| Makiko Handa | .... | digital modeler: Weta Digital |
| Chris Haney | .... | dynamics supervisor: Hydraulx |
| Jonathan Harman | .... | computer graphics supervisor: The Orphanage |
| Dion Hatch | .... | visual effects supervisor: Digiscope |
| Josh Hatton | .... | visual effects artist: dynamics, Hydraulx |
| Ed Hawkins | .... | compositor: Weta Digital (as Edward Hawkins) |
| Jon Heckman | .... | digital compositor |
| Jon Heckman | .... | visual effects: Giant Killer Robots (as Jon Niles Heckman) |
| G.G. Heitmann Demers | .... | compositor: Weta Digital (as G.G. Heitmann) |
| Quentin Hema | .... | digital paint and rotoscoping supervisor |
| Allen Hemberger | .... | effects lead: Weta Digital |
| Allen Hemberger | .... | lead technical director |
| Tulio Hernandez | .... | sequence lighter: Hydraulx |
| Jeff Heusser | .... | digital compositor |
| Tim Hey | .... | compositor: Weta Digital (as Timothy Hey) |
| Christian Hipp | .... | lighting technical director: Weta Digital |
| Richard Hirst | .... | compositor: Hydraulx |
| Richard Hirst | .... | paint and rotoscope artist |
| Maung Maung Hla Win | .... | layout technical director |
| Dark Hoffman | .... | matte painter |
| Chad Hofteig | .... | pre-visualization artist |
| Matt Holland | .... | compositor: Weta Digital |
| Jeremy Holloban | .... | animator: Weta Digital |
| Shaina Holmes | .... | digital compositor |
| John Homer | .... | digital modeler: Weta Digital |
| Sunghwan Hong | .... | lead paint/roto artist: The Orphanage |
| Richard Hopkins | .... | visual effects artist: camera and layout, Weta Digital |
| Grant M. Hortin | .... | modeler: The Orphanage |
| Erin Horton | .... | visual effects: production, Weta Digital |
| Kathryn Horton | .... | visual effects: production, Weta Digital |
| Michael Horton | .... | visual effects production assistant |
| David Houghton-Williams | .... | compositor: Weta Digital (as David Houghton) |
| Jamee Houk | .... | visual effects: Giant Killer Robots |
| Sandy Houston | .... | rotoscope supervisor: Weta Digital |
| Wayne Howe | .... | animator: Weta Digital |
| Josiah Holmes Howison | .... | digital compositor |
| Roberto Hradec | .... | shader writer: Image Engine |
| Victor Huang | .... | senior animator: Weta Digital |
| Roja Huchez | .... | digital modeler: Weta Digital |
| Gus Hunter | .... | visual effects artist: matte painting and concept art, Weta Digital |
| Michael Hutchinson | .... | resource technical assistant: The Orphanage |
| Tom L. Hutchinson | .... | visual effects: Giant Killer Robots (as Thomas Hutchinson) |
| Stephanie Ide | .... | digital compositor |
| Atsushi Imamura | .... | digital modeler: Hydraulx |
| Chris Ingersoll | .... | Inferno artist: Hydraulx |
| Yasamin Ismaili | .... | visual effects coordinator |
| Anna Ivanova | .... | texture artist: Soho VFX |
| James Jacobs | .... | creature technical director: Weta Digital |
| Mike Jahnke | .... | animator: previz |
| Kimberly Jase | .... | visual effects accountant |
| Lars Johansson | .... | creature technical director |
| Amiee Johnson | .... | technical director: The Orphanage |
| Danny Jones | .... | senior roto/paint artist |
| Justin Jones | .... | digital compositor |
| Tobin Jones | .... | visual effects: Giant Killer Robots |
| Marchand Jooste | .... | character animator: Weta Digital |
| Zack Judson | .... | particle effects: Hydraulx (as Zack Detox Judson) |
| Sean Kaczmarek | .... | visual effects |
| Patrick Kalyn | .... | animator |
| Carl Kaphan | .... | digital effects artist |
| Michelle Kater | .... | paint/roto artist: The Orphanage |
| Michael Griffin Kelly | .... | visual effects production assistant: The Orphanage (as Michael Griffin-Kelly) |
| Mike Kelly | .... | visual effects artist: camera and layout, Weta Digital |
| Chris J. Kenny | .... | rotoscope artist |
| Josh Kent | .... | character animator |
| Scott Kilburn | .... | senior technical director: Hammerhead |
| Jin Yong Kim | .... | matchmove artist: The Orphanage |
| Nicholas Kim | .... | digital compositor |
| Jason Knight | .... | digital compositor |
| Sergei Koudriautsev | .... | visual effects artist: lighting and effects, Weta Digital (as Sergei Koudriavtsev) |
| Athena Kouverianos | .... | production coordinator: SOHO VFX |
| Michael Kowalski | .... | visual effects supervisor: Soho VFX |
| Alex Kramer | .... | visual effects artist: camera and layout, Weta Digital |
| Lars Kramer | .... | visual effects artist: camera and layout, Weta Digital |
| Dmitri Krasnokoutski | .... | visual effects artist: lighting and effects, Weta Digital |
| Michal Kriukow | .... | modeler: The Orphanage |
| Shannon Krueger | .... | visual effects production assistant: CafeFx |
| Daniel Kruse | .... | camera tracker: Hydraulx (as Dan Kruse) |
| Bill Kunin | .... | compositing supervisor: Hydraulx |
| Bill Kunin | .... | lead Inferno artist: Hydraulx |
| Paulina Kuszta | .... | visual effects coordinator |
| Benjamin Kutsko | .... | digital compositor |
| Keith Lackey | .... | animation technical director: Weta |
| Jessica Lai | .... | matchmove artist: The Orphanage (as Jessica Y.C. Lai) |
| David Huynh Lam | .... | technical assistant: The Orphanage |
| Jeremy Lang | .... | head of information technology: Custom Film Effects |
| Alexandre Lanzensberger | .... | compositor: Weta Digital (as Alex Lanzensberger) |
| Ivan La Rosa | .... | effects technical director: Weta Digital |
| Shandy Lashley | .... | visual effects assistant coordinator |
| Gary Laurie | .... | camera technical director: Weta Digital |
| Jason Lazaroff | .... | effects lead: Weta Digital |
| Diana K. Lee | .... | roto/matchmove coordinator: The Orphanage |
| Don Lee | .... | visual effects supervisor: Pixel Playground |
| Kim Lee | .... | visual effects producer: Pixel Playground |
| Soyoun Lee | .... | paint/roto artist: The Orphanage |
| Woei Lee | .... | compositor: The Orphanage (as Woei Hsi Lee) |
| Phillip Leonhardt | .... | sequence lead compositor |
| Shahar Levavi | .... | character animator: Weta Digital |
| Dan Levitan | .... | lead compositor: Hammerhead Productions (as Daniel Levitan) |
| Dan Levitan | .... | look development: Hammerhead Productions (as Daniel Levitan) |
| Greg Lewis | .... | animator: Weta Digital (as Gregory Lewis) |
| Erik Liles | .... | digital compositor |
| Adam Lisagor | .... | compositor: Hydraulx |
| Gresham Lochner | .... | digital compositor |
| Zoe Lord | .... | roto/paint artist |
| Ryan Lorie | .... | matchmoving artist: Hydraulx |
| Blaine Lougheed | .... | lead visual effects set coordinator/matchmover |
| Blaine Lougheed | .... | visual effects on-set data coordinator |
| Justin Louis | .... | matchmove artist: Hydraulx |
| Ruth-Anne Loveridge | .... | modeller |
| Susan Luciani | .... | matchmover |
| Robyn Luckham | .... | senior animator |
| Daniel Lu | .... | character development: Soho VFX |
| Brian Lutge | .... | effects animator: Hammerhead Productions Inc. |
| Jeff Luther | .... | visual effects production coordinator: The Orphanage |
| Natalie MacDonald | .... | digital compositor: Weta Digital |
| Keith MacGowan | .... | compositor: The Orphanage |
| Aidan Mackesy | .... | matchmove artist: The Orphanage |
| Dawn Brooks Macleod | .... | visual effects coordinator: Fox Studios (as Dawn Brooks) |
| Tibor Madjar | .... | digital modeler: Weta Digital |
| Allan Magled | .... | visual effects supervisor: Soho VFX |
| Matt Magnolia | .... | visual effects assistant coordinator: 20th Century Fox (as Matthew Magnolia) |
| Alex Manita | .... | visual effects artist: Soho VFX |
| Jade Mansueto | .... | software support: Weta Digital |
| Tessa Mapp | .... | visual effects artist: lighting and effects, Weta Digital |
| William H.D. Marlett | .... | visual effects assistant coordinator (as William Marlett) |
| Geordie Martinez | .... | technical director: character set-up |
| Stuart T. Maschwitz | .... | visual effects supervisor: The Orphanage (as Stu Maschwitz) |
| Megumi Matsuoka | .... | compositor: Hydraulx |
| Richard Matsushita | .... | technical director: Hammerhead |
| Raphael Matto | .... | visual effects artist: lighting and effects, Weta Digital |
| Michael J. McAlister | .... | additional visual effects supervisor (as Michael McAlister) |
| Richard McBride | .... | visual effects: Giant Killer Robots |
| Ian McCamey | .... | visual effects editor: The Orphanage |
| Lindsay McFarlane | .... | matchmover (as Lindsay MacFarlane) |
| John W. McInnis | .... | previz artist |
| Scott McLain | .... | Inferno compositor |
| Bradley McLaughlin | .... | character animator: Hydraulx |
| Brian McMillin | .... | visual effects artist: camera and layout, Weta Digital |
| Michael Meagher | .... | visual effects producer: Hydraulx (as Tony Meagher) |
| August Meredith | .... | visual effects: Giant Killer Robots |
| Andrea Merlo | .... | digital modeler: Weta Digital |
| Jeremy Mesana | .... | animator: Image Engine |
| Meredith Meyer-Nichols | .... | visual effects production manager: Weta Digital |
| Scott Michelson | .... | visual effects executive producer |
| Neil Michka | .... | animator: The Orphanage |
| Tom Mikota | .... | lighting technical director: Weta Digital (as Thomas Mikota) |
| Simon Millanta | .... | layout & matchmove artist: weta digital |
| Erick Miller | .... | director of technology: Hydraulx |
| Erick Miller | .... | head of technology: digital creatures, Hydraulx |
| Keith Miller | .... | lead technical director: lighting and effects, Weta Digital |
| Seth F. Miller | .... | digital paint artist: Weta Digital (as Seth Miller) |
| Saki Mitchell | .... | compositor: Weta Digital (as Masaki Mitchell) |
| Suzanne Mitus-Uribe | .... | Inferno artist: Hydraulx |
| Kaori Miyazawa | .... | digital modeler: Weta Digital |
| Fatima Mojaddidy | .... | visual effects: Hammerhead Productions |
| Young Joon Mok | .... | digital compositor: Hydraulx (as Young Mok) |
| James Moore | .... | digital modeler: Weta Digital |
| Carlos Morales | .... | Flame artist |
| Hugo Morales | .... | previz animator |
| Ben Morgan | .... | digital compositor: Weta Digital |
| Jean-Francois Morissette | .... | matchmover |
| Jean-Francois Morissette | .... | visual effects artist: camera and layout, Weta Digital |
| Daisuke Morita | .... | compositor: Hydraulx |
| Jake Morrison | .... | visual effects supervisor: Hydraulx |
| Bo Mosley | .... | modeling and texturing: Image Engine |
| Raphael Mosley | .... | senior flame artist |
| Chris Moss | .... | visual effects |
| Matt Mueller | .... | senior reference photographer |
| Matt Mueller | .... | visual effects artist: camera and layout, Weta Digital |
| Nicky Muir | .... | visual effects coordinator |
| Gayle Munro | .... | production coordinator |
| Alfred Mürrle | .... | compositor: Weta Digital |
| Tom Nagy | .... | 3d animator: Soho VFX |
| Kenneth Nakada | .... | visual effects conceptual designer |
| Mike Nakamura | .... | visual effects production assistant |
| Anita Naufal | .... | digital artist |
| Jason Navarro | .... | systems engineer: Image Engine |
| Cameron Neilson | .... | compositing supervisor |
| C. Andrew Nelson | .... | digital effects artist |
| Thomas Newman | .... | model maker |
| Vinh Nguyen | .... | digital compositor |
| Will Nicholson | .... | digital effects artist |
| Wolfgang Niedermeier | .... | senior camera technical director: Weta Digital |
| Thomas Nittmann | .... | compositor: Hydraulx |
| Thomas Nittmann | .... | visual effects producer: Lola Visual Effects |
| Stephen Nixon | .... | visual effects coordinator |
| Mark Norrie | .... | technical director: lighting and effects, Weta Digital |
| Keven Norris | .... | texture supervisor: Weta Digital |
| Alexander Nowotny | .... | effects technical director: Weta Digital Ltd. (as Alex Nowotny) |
| Brian Nugent | .... | Inferno artist |
| John P. Nugent | .... | visual effects supervisor |
| Cyndi Ochs | .... | visual effects producer: Weta Digital |
| James Ogle | .... | digital modeling supervisor: Weta Digital |
| Carina Ohlund | .... | lighting and compositing: Hydraulx |
| George Oliver | .... | digital paint and rotoscope artist: Weta Digital |
| Robert Olsson | .... | trainee matte painter: Hydraulx (as Rob Olsson) |
| Miguel Ortega | .... | character artist: CafeFX |
| Mihaela Orzea | .... | digital compositor: Soho VFX |
| David A. Ostler | .... | lighting technical director: Weta Digital (as David Ostler) |
| Toshiyasu Otsuka | .... | visual effects: Giant Killer Robots |
| David Owen | .... | rotoscope artist |
| Michael Pangrazio | .... | visual effects art director: Weta Digital |
| Clark Parkhurst | .... | visual effects coordinator: Hydraulx |
| Sujin Park | .... | digital modeler: Weta Digital |
| Chris Payne | .... | digital compositor |
| Russell Pearsall | .... | character rigger: Hydraulx (as Russell 'Riggins' Pearsall) |
| Joaquin Pecheur | .... | digital compositor |
| Hannah Peirce | .... | compositor: Weta Digital |
| Maricela Perdomo | .... | modeler |
| Antoinette Perez | .... | visual effects coordinator: Hydraulx |
| Mike Perry | .... | CG supervisor |
| Dana Peters | .... | creatures supervisor |
| Christine Peterson | .... | roto/paint artist: The Orphanage |
| Long-Hai Pham | .... | animator |
| Susan Pickett | .... | visual effects coordinator |
| Emrys Plaisted | .... | digital paint and rotoscope artist: Weta Digital |
| Ann Podlozny | .... | visual effects producer: Sandbox |
| Brian Pohl | .... | pre-visualization supervisor |
| Brennan Prevatt | .... | digital compositor |
| Alex Prichard | .... | compositing supervisor: The Orphanage |
| David Pritchard | .... | character animator: Hydraulx |
| Ralph Procida | .... | compositor: The Orphanage |
| Lucas Putnam | .... | visual effects editor |
| Amir Qureshi | .... | Inferno artist: Hydraulx |
| Chris Radcliffe | .... | digital effects artist |
| Ula Rademeyer | .... | texture painter: Weta Digital |
| Kevin Rafferty | .... | on-set visual effects supervisor: Weta Digital |
| Danny Rafic | .... | visual effects editor |
| Pascal Raimbault | .... | senior modeler: Weta Digital |
| Richard Raimbault | .... | digital modeler: Weta Digital |
| Gerardo Ramirez | .... | previsualization artist |
| Arun Ram-Mohan | .... | lighting technical director: Weta Digital |
| Troy Ramsey | .... | digital paint and rotoscope artist: Weta Digital |
| Jennah Rasmussen | .... | visual effects: production, Weta Digital |
| Alireza Razmpoosh | .... | visual effects artist: lighting and effects, Weta Digital |
| Jorge Razon | .... | lighting artist: Soho VFX |
| Nathan Reidt | .... | CG modeling supervisor: The Orphanage |
| Stephan Remstedt | .... | visual effects artist: camera and layout, Weta Digital |
| Marco Revelant | .... | digital modeler: Weta Digital |
| Eric Reynolds | .... | animation supervisor: Weta Digital |
| Aaron Rhodes | .... | roto/paint supervisor: The Orphanage |
| Geoff Richardson | .... | compositor: Image Engine |
| Mark Richardson | .... | compositing supervisor: Weta Digital |
| Matthew Riordan | .... | senior animator |
| Serge Riou | .... | visual effects associate producer |
| Gizmo Rivera | .... | digital compositor |
| Trey Roane | .... | character animator: Hydraulx |
| Mark Robben | .... | digital compositor: Pixel Playground |
| Shane Roberts | .... | concept artist: The Orphanage |
| Barnaby Robson | .... | visual effects: Giant Killer Robots |
| Cabral Rock | .... | visual effects |
| Anastasio Rodriguez | .... | software developer: Weta Digital |
| Victor Rodriguez | .... | compositor: Hydraulx |
| Karl Rogovin | .... | 3D coordinator: Hydraulx |
| Andrew Romine | .... | visual effects artist: dynamics, Hydraulx |
| Jaz Rongokea | .... | production: Weta Digital (as Jazmin Rongokea) |
| Stephen Roucher | .... | scanning and recording technician |
| Sutherland-Valentine Roxanne | .... | senior paint and rotoscope artist: Weta Digital (as Roxanne Sutherland-Valentine) |
| Luaan Ruaine | .... | visual effects: production, Weta Digital |
| Jim Rygiel | .... | additional visual effects supervisor |
| Marc Sadeghi | .... | executive visual effects producer: The Orphanage |
| Katie Sadock | .... | visual effects |
| Eric Saindon | .... | visual effects supervisor: Weta Digital |
| Joe Sambora | .... | production assistant: Giant Killer Robots |
| Marc-Andre Samson | .... | matte painter |
| Brian Samuels | .... | visual effects artist: lighting and effects, Weta Digital |
| Rick Sander | .... | lighting artist: Weta Digital |
| Matthew Santoro | .... | visual effects concept designer: Hydraulx |
| Michael Sarkis | .... | layout technical director |
| Jennifer Lee Scheer | .... | digital paint and rotoscope artist: Weta Digital (as Jennifer Scheer) |
| Robert P. Schneider | .... | digital intermediate editor |
| Marcus Schoo | .... | software developer |
| Jens Schwarz | .... | creature technical director |
| Eric Schweikert | .... | visual effects: Giant Killer Robots (as Eric Schweickert) |
| Robert Scifo | .... | visual effects: Hammerhead Productions |
| David Scott | .... | digital compositor |
| Brad Selkirk | .... | digital paint and rotoscope artist: Weta Digital |
| Keith Sellers | .... | digital compositor: Soho VFX |
| Jaeil Seo | .... | matte painter |
| Joel Sevilla | .... | character animator |
| Laura Sevilla | .... | digital compositor |
| Joel Shaikin | .... | systems engineer: Image Engine |
| Adam Shand | .... | code operations manager |
| Amy Shand | .... | visual effects coordinator |
| Glen Sharah | .... | lighting technical director |
| Boyd Shermis | .... | additional visual effects supervisor |
| Evan Shipard | .... | digital matte artist: Weta Digital |
| Emmanuel Shiu | .... | concept artist: The Orphanage |
| Anna Silvey | .... | texture artist: Weta Digital |
| Kawaldeep Singh | .... | visual effects artist: lighting and effects, Weta Digital (as Kawaldeep Grewal) |
| Gershom Sissing | .... | digital modeler: Weta Digital |
| Adam Slater | .... | layout artist |
| Matt Sloan | .... | visual effects artist: camera and layout, Weta Digital (as Matthew Sloan) |
| Lori Smallwood | .... | animation technical director |
| Bryan Smeall | .... | digital visual effects artist |
| Cameron Smith | .... | digital compositor: Weta Digital |
| Marc Smith | .... | 3D laser scanning |
| Jed Soane | .... | software developer |
| Ellen Somers | .... | visual effects producer (as Ellen M. Somers) |
| Cameron Sonerson | .... | character animator: Weta Digital |
| Greg Souers | .... | Inferno artist: Hydraulx |
| Eric Soulvie | .... | software support: Weta Digital |
| Pierre Soyanna | .... | texture artist: Weta Digital |
| John C. Sparks | .... | visual effects: dynamics, Hydraulx (as John Sparks) |
| Katie Spinelli | .... | senior visual effects coordinator (as Katie Eyster) |
| Katie Spinelli | .... | senior visual effects coordinator: Hydraulx (as Katie Eyster) |
| Scott Squires | .... | visual effects supervisor |
| Christopher Stack | .... | imaging supervisor: Digiscope |
| Albrecht Steinmetz | .... | senior camera technical director: Weta Digital |
| John Stevenson-Galvin | .... | digital modeler: Weta Digital |
| Tim Stevenson | .... | character animator: Weta Digital (as Timothy Stevenson) |
| Paul Story | .... | animation supervisor |
| Colin Strause | .... | visual effects designer: Hydraulx |
| Colin Strause | .... | visual effects supervisor |
| Greg Strause | .... | visual effects designer |
| Nigel Streeter | .... | visual effects artist: camera and layout, Weta Digital |
| Petra Stueben | .... | senior rotoscope and paint artist |
| Richard Styles | .... | assistant director: London VFX |
| Matsune Suzuki | .... | digital modeller: Weta Digital |
| James Sweeney | .... | camera tracker: Hydraulx |
| Andre Taft | .... | pre-visualization artist |
| Giuseppe Tagliavini | .... | digital compositor: Weta Digital |
| Charles Tait | .... | compositor: Weta Digital |
| Mark Tait | .... | CG supervisor: Weta Digital |
| Hirofumi Takeda | .... | digital compositor |
| Kenny Tam | .... | digital visual effects artist: SOHO VFX |
| Bee Jin Tan | .... | paint/roto artist: The Orphanage |
| Eric Tang | .... | lead creature technical director: Weta Digital |
| Taisuke Tanimura | .... | animator: Weta Digital |
| Craig Tanner | .... | visual effects editor |
| Bryan Taylor | .... | compositor: Hydraulx (as Brian Taylor) |
| Bryan Taylor | .... | visual effects artist |
| Noah Taylor | .... | visual effects artist: lighting and effects, Weta Digital |
| Sandy Taylor | .... | visual effects: production, Weta Digital |
| Blair Tennessy | .... | pipeline engineer: Image Engine |
| Tim Teramoto | .... | technical director: The Orphanage |
| Shannon Thomas | .... | modeler: Weta Digital |
| Joel Thompson | .... | compositor: previz |
| Clint Thorne | .... | modeler: Giant Killer Robots |
| Geoff Tobin | .... | visual effects artist: lighting and effects, Weta Digital |
| Brian Tolle | .... | matchmove artist: The Orphanage |
| Shigeharu Tomotoshi | .... | lighting technical director |
| Marc Toscano | .... | technical director: The Orphanage |
| Matthew Trivan | .... | Inferno artist: Hydraulx (as Matt Trivan) |
| Denis Trutanic | .... | camera technical director: Weta Digital |
| Michael Tsai | .... | effects animator: Giant Killer Robots |
| Greg Tse | .... | matchmove artist: The Orphanage |
| Johnny Turco | .... | animator |
| Nowell Valeri | .... | lead matchmove artist: Giant Killer Robots |
| Phil Van Der Reyden | .... | senior paint artist |
| David Van Dyke | .... | visual effects producer: CafeFX |
| Jamie Venable | .... | visual effects producer: Svengali FX |
| Karla Ventocilla | .... | digital paint and rotoscope artist: Weta Digital (as Karla Curby) |
| Robert Vignone | .... | digital modeler: Weta Digital |
| Brent Villalobos | .... | software programmer: The Orphanage |
| Oskar Wahlberg | .... | lead lighter: Image Engine |
| Sean Wallitsch | .... | Inferno artist: Lola Visual Effects |
| Sean Wallitsch | .... | compositor: Hydraulx |
| Jonathan Wank | .... | compositor: The Orphanage |
| Francis Meade Warner | .... | assistant visual effects coordinator |
| David Weinstein | .... | pre-visualization |
| Matt Welford | .... | head of compositing department: Weta Digital |
| Chris Wells | .... | CG supervisor: Hydraulx (as Chris 'LH' Wells) |
| Andy Whittock | .... | visual effects artist: lighting and effects, Weta Digital (as Andrew Whittock) |
| Chad Wiebe | .... | pre-visualization supervisor: Frantic Films |
| Laura Elizabeth Wilcox | .... | digital compositor: Hydraulx |
| Edson Williams | .... | Inferno artist: Hydraulx |
| Edson Williams | .... | visual effects supervisor: Lola Visual Effects |
| Jason Williams | .... | technical director: The Orphanage (as Jason Hennen-Williams) |
| Mark Williams | .... | senior research & development programmer: Image Engine |
| Pete Williams | .... | digital imaging manager |
| Corrina Wilson | .... | lead compositor: Image Engine |
| Sarah Wilson | .... | visual effects production assistant |
| Jonathan Winbush | .... | animator |
| Jonathan Winbush | .... | title designer |
| Rob Winfield | .... | Inferno artist: Hydraulx |
| Brian Wolf | .... | compositor: Weta Digital |
| Roger Wong | .... | creature technical director: Weta Digital |
| Loeng Wong-Savun | .... | Inferno artist: Hydraulx |
| Dione Wood | .... | visual effects coordinator |
| Clare Woodford-Robinson | .... | digital modeler: Weta Digital |
| Tiffany Wu | .... | roto/paint artist: The Orphanage |
| Yoshiya Yamada | .... | modeling supervisor: Hydraulx |
| Heungmo Yang | .... | matchmove artist: The Orphanage |
| Momo Yang | .... | matchmover |
| Vince Yoshida | .... | model maker |
| Ross Young | .... | technical director: The Orphanage |
| Marzena Zareba | .... | matchmover: Weta Digital |
| Marzena Zareba | .... | visual effects artist: camera and layout, Weta Digital |
| David Zbriger | .... | I/O supervisor: Giant Killer Robots |
| Rainer Zöttl | .... | digital modeler: Weta Digital (as Rainer Zoettl) |
| Christian Zurcher | .... | previs artist |
| Ryan Zuttermeister | .... | compositor: Hydraulx |
| Ryan Zuttermeister | .... | visual effects coordinator: Lola Visual Effects |
| Spencer Armajo | .... | roto artist (uncredited) |
| Laurie Blavin | .... | senior recruiter: The Orphanage (uncredited) |
| Stephen Craig | .... | visual effects assistant coordinator: Digiscope (uncredited) |
| Ian Fellows | .... | visual effects supervisor: Image Engine (uncredited) |
| Kyle Gray | .... | visual effects (uncredited) |
| Heather Han | .... | paint/roto artist: The Orphanage (uncredited) |
| Kwang Jib Kim | .... | visual effects production: Digitrove, Inc (uncredited) |
| Greg Massie | .... | visual effects supervisor: Image Engine (uncredited) |
| Paul Maurice | .... | Lidar supervisor: Lidar Services (uncredited) |
| Phillip Moses | .... | production operations: CafeFX (uncredited) |
| Peter Muyzers | .... | visual effects production manager: Image Engine (uncredited) |
| Terron Pratt | .... | digital effects producer: Digiscope (uncredited) |
| Shawn Walsh | .... | visual effects executive producer: Image Engine (uncredited) |
| Shuichi Yoshida | .... | digital artist (uncredited) |
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