|
| Kevin Aguirre | .... | previsualization artist |
| Malcolm Aitchison | .... | technical support team lead |
| Evrim Akyilmaz | .... | matchmover |
| Hovig Alahaidoyan | .... | matte painter |
| Jessica Alcorn | .... | compositor: The Orphanage |
| Eric Algren | .... | Flame artist |
| Casey Allen | .... | Inferno artist |
| Judy Alley | .... | visual effects: production, Weta Digital |
| Stan Alley | .... | visual effects artist: camera and layout, Weta Digital |
| Jon Allitt | .... | Massive supervisor: Weta Digital |
| Eric Almeras | .... | digital compositor |
| Alp Altiner | .... | matte painter: Hydraulx |
| Alexandra Altrocchi | .... | visual effects: Giant Killer Robots (as Alexandra Wolbach) |
| Adrienne Anderson | .... | visual effects production manager: The Orphanage |
| Malcolm Angell | .... | visual effects artist: camera and layout, Weta Digital |
| Daphne Apellanes-Ackerson | .... | paint/roto artist: The Orphanage (as Daphne R. Apellanes-Ackerson) |
| Joe Ardent | .... | technical director |
| Deb Asch | .... | visual effects: Giant Killer Robots |
| Dan Ashton | .... | scanning and recording technician |
| Mia Askew | .... | texture artist: Weta Digital |
| Dave Asling | .... | miniature effects supervisor |
| Jeff Atherton | .... | visual effects coordinator: Hydraulx |
| Derrick Auyoung | .... | animation technical director: Weta Digital |
| Alvise Avati | .... | senior animator |
| Jean-Luc Azzis | .... | compositor: Weta Digital |
| Michael Bain | .... | senior camera technical director: Weta Digital (as Mike Bain) |
| Cheryl Bainum | .... | executive producer: HATCH |
| Robert Baldwin | .... | visual effects artist: matte painting and concept art, Weta Digital |
| Scott Balkcom | .... | digital compositor |
| Bill Houston Ball | .... | CG artist: dynamics, Hydraulz (as Bill Ball) |
| Michael Baltazar | .... | technical director: lighting and effects, Weta Digital |
| Berj Bannayan | .... | software engineer: SOHO VFX |
| Jeff Barnes | .... | visual effects executive producer: CafeFX |
| Dana Basinger | .... | resource technical assistant: The Orphanage |
| Joe Bauer | .... | facility visual effects supervisor |
| Travis Baumann | .... | digital effects artist: Digiscope |
| Peter Baustaedter | .... | visual effects artist: matte painting and concept art, Weta Digital |
| Jamie Baxter | .... | matte painter/compositor |
| Scott E. Baxter | .... | digital effects artist: Hydraulx |
| Kelly Bechtle-Woods | .... | lighting technical director |
| Lyse Beck | .... | compositor: Weta Digital |
| Cory Bedwell | .... | visual effects artist: lighting and effects, Weta Digital |
| Kathleen Beeler | .... | digital paint and rotoscope artist: Weta Digital |
| Thad Beier | .... | visual effects |
| Hamish Bell | .... | visual effects artist: lighting and effects, Weta Digital |
| Kevin Bell | .... | compositor: GKR |
| Paula Bell | .... | senior digital paint artist |
| Philip Benn | .... | visual effects artist: dynamics, Hydraulx |
| Ori Ben-Shabat | .... | compositor: Image Engine |
| Niki Bern | .... | digital compositor |
| Shweta Bhatnagar | .... | matchmove artist: Weta Digital |
| Shweta Bhatnagar | .... | visual effects artist: camera and layout, Weta Digital |
| Erik Bierens | .... | visual effects artist: camera and layout, Weta Digital (as Eric Bierens) |
| Danielle Birch | .... | visual effects: production, Weta Digital |
| R. Edward Black | .... | Inferno artist: Hydraulx (as Edward Black) |
| Christopher Bonnstetter | .... | visual effects artist: dynamics, Hydraulx (as Pink Bobsledder) |
| Stefanie Boose | .... | visual effects producer: Image Engine |
| Nick Booth | .... | scanning and recording supervisor |
| Kirstin Bradfield | .... | compositor: The Orphanage |
| Adam Bradley | .... | roto/paint artist: Weta Digital |
| Lee Bramwell | .... | camera supervisor: Weta Digital |
| Brent Breedveld | .... | pre-visualization supervisor |
| Kristie Breslin | .... | pre-production manager: Weta Digital (as Kristie Breslin Husson) |
| Jared Brient | .... | lighting/texture artist |
| Simon Brown | .... | senior technical director: lighting and effects, Weta Digital |
| Matthew Bullock | .... | digital modeller: Weta Digital |
| Joerg W. Bungert | .... | compositor: Weta Digital (as Joerg Bungert) |
| Joerg W. Bungert | .... | digital colourist |
| Clare Burgess | .... | visual effects: production, Weta Digital |
| Kate Burgess | .... | digital paint and rotoscope artist: Weta Digital |
| Jose Burgos | .... | technical director: lighting and effects, Weta Digital |
| Shannan Burkley | .... | matte painter |
| Jeremy F. Butler | .... | senior character animator: Hydraulx (as Jeremy Butler) |
| Julian R. Butler | .... | lead character setup: Weta Digital (as Julian Butler) |
| Robert Byrne | .... | shots technical director: lighting and effects, Weta Digital |
| Kirk Cadrette | .... | character animator: Hydraulx |
| Daniela Calafatello | .... | modeler: The Orphanage |
| Diane Caliva | .... | visual effects editorial supervisor: The Orphanage |
| Owen Calouro | .... | matchmove artist: The Orphanage |
| Sonia Calvert | .... | compositor: Weta Digital |
| Paul Campion | .... | texture painter: Weta Digital |
| Cedric Canlas | .... | digital modeler |
| Pete Capelluto | .... | pipeline engineer |
| Korey J. Cauchon | .... | visual effects coordinator: Hydraulx (as Korey Cauchon) |
| Korey J. Cauchon | .... | visual effects producer: Hydraulx |
| George Cawood | .... | title designer |
| George Cawood | .... | visual effects supervisor |
| Nicholas Cerniglia | .... | digital artist |
| Can Chang | .... | compositor: The Orphanage |
| Jung Min Chang | .... | modeller: Weta Digital |
| Stephen Chan | .... | visual effects assistant |
| Robert Chapin | .... | visual effects |
| Mike Chapman | .... | technical director: The Orphanage |
| Hamish Charleson | .... | visual effects technical support: Weta Digital |
| Daniel Chavez | .... | assistant visual effects coordinator |
| Andy Chen | .... | visual effects artist: dynamics, Hydraulx |
| Tim Cheng | .... | digital paint and rotoscope artist: Weta Digital |
| Peter Chen | .... | animator: Weta Digital |
| Simon Cheung | .... | digital modeler: Weta Digital |
| Fiona Chilton | .... | visual effects producer: The Orphanage |
| YouJin Choung | .... | compositor: The Orphanage |
| Evan Christie | .... | rotoscope artist |
| Daniel Chuba | .... | visual effects executive producer |
| Matt Ciaglia | .... | animator |
| Matt Ciaglia | .... | title designer |
| Adam Cobabe | .... | digital modeler: Weta Digital |
| Seth Cobb | .... | digital effects artist |
| Brian Conlon | .... | Flame artist |
| Peter Connelly | .... | compositor |
| Rob Conn | .... | digital effects artist: lighting and effects, Weta Digital (as Robert Conn) |
| J. Todd Constantine | .... | matchmove artist: Weta Digital |
| J. Todd Constantine | .... | visual effects artist: camera and layout, Weta Digital (as Todd Constantine) |
| Paul Conway | .... | compositor: Weta Digital |
| Cameron Coombs | .... | digital compositor |
| Shane Cooper | .... | visual effects software engineer |
| Joshua Cordes | .... | animation supervisor: Hydraulx |
| Chris Cortese | .... | compositor: Hydraulx |
| Daniel James Cox | .... | visual effects concept artist: Weta Digital (as Daniel Cox) |
| Dan Cox | .... | effects animator/compositor: Giant Killer Robots |
| Nick Crew | .... | assistant coordinator |
| Jim Croasdale | .... | senior paint artist |
| Becki Cross Trujillo | .... | visual effects plate producer (as Becki Trujillo) |
| Colin Cunningham | .... | lighting artist: SOHO VFX |
| Sam Dabbs | .... | digital compositor |
| Rif Dagher | .... | research & development |
| Enid Dalkoff | .... | digital compositor |
| Mark Davies | .... | visual effects artist: lighting and effects, Weta Digital |
| Yoshi DeHerrera | .... | 3D laser scanning |
| Mark Della Rosa | .... | 3d animator: Soho VFX |
| Graeme Demmocks | .... | digital artist: lighting and effects, Weta Digital |
| Sean Devereaux | .... | Inferno artist: Hydraulx |
| Ross DeYoung | .... | technical director: The Orphanage |
| Marco Di Lucca | .... | senior modeler: Weta Digital |
| Jamie Dixon | .... | visual effects: Hammerhead Productions |
| Tim Dobbert | .... | match move supervisor: The Orphanage |
| Jonny Doig | .... | production coordinator: Weta Digital |
| Hugo Dominguez | .... | paint/roto artist: Weta Digital |
| Clayton Douglas | .... | visual effects artist |
| Warren Douglas | .... | 3D artist: Soho VFX |
| Rebecca Downes | .... | visual effects artist: matte painting and concept art, Weta Digital |
| Steve Dubin | .... | visual effects producer |
| Greg Dunn | .... | systems engineer: The Orphanage |
| Shawn Dunn | .... | animation technical supervisor: Weta Digital |
| Frank Dürschinger | .... | visual effects artist: lighting and effects, Weta Digital (as Frank Duerschinger) |
| William J. Earl | .... | digital modeler: Weta Digital (as William Earl) |
| William J. Earl | .... | technical artist |
| Erich Eder | .... | digital compositor |
| Andy Edwards | .... | Inferno artist: Hydraulx |
| Anita Edwards | .... | camera tracker: Hydraulx |
| Christopher Edwards | .... | visual effects artist: lighting and effects, Weta Digital |
| Samuel Edwards | .... | render wrangler |
| Nadav Ehrlich | .... | 3D animator: Soho VFX |
| Michelle Eisenreich | .... | visual effects producer: Hammerhead |
| Mohsen Eletreby | .... | visual effects editor: Hydraulx |
| Nino Ellington | .... | resource technical assistant: The Orphanage |
| Nicholas Elwell | .... | visual effects production assistant |
| Adam J. Ely | .... | digital artist: Giant Killer Robots |
| M.B. Emigh | .... | Inferno artist: Hydraulx |
| Katharine Evans | .... | visual effects: Giant Killer Robots |
| Paul Everitt | .... | digital paint and rotoscope artist: Weta Digital |
| Ramahan Faulk | .... | digital modeler: Weta Digital |
| Christine Feistl | .... | digital paint and rotoscope artist: Weta Digital |
| Tyler Fermelis | .... | texture artist: GKR |
| Jessica Fernandes | .... | digital models department manager: Weta Digital |
| Deak Ferrand | .... | Galactus concept designer: HATCH |
| Landis R. Fields IV | .... | effects technical director/rigger: Giant Killer Robots |
| Landis R. Fields IV | .... | technical director: The Orphanage |
| Kristina Flach | .... | visual effects: production, Weta Digital |
| Paul Flanagan | .... | animator: effects and lighting artist, Weta Digital |
| Jason Fleming | .... | digital compositor: Weta Digital |
| Jason Fleming | .... | visual effects: Giant Killer Robots |
| Ben Forster | .... | senior animator: Weta Digital |
| Fiona Foster | .... | pre-production manager |
| Zachary Franks | .... | visual effects artist: lighting and effects, Weta Digital |
| Fortunato Frattasio | .... | digital effects artist |
| Nick Fredin | .... | previz animator |
| James French | .... | previz animator |
| Nick Gabchenko | .... | visual effects artist: lighting and effects, Weta Digital (as Nikolay Gabchenko) |
| Eric Gambini | .... | visual effects artist: camera and layout, Weta Digital |
| Sally Gardiner | .... | digital paint and rotoscope artist: Weta Digital |
| Diego Garzon | .... | technical director: Giant Killer Robots |
| Diego Garzon | .... | technical director: The Orphanage |
| Nicholas Gaul | .... | digital modeler: Weta Digital |
| Janice Genn | .... | visual effects on-set coordinator |
| Greg Gibson | .... | systems engineer: The Orphanage |
| Rocco Gioffre | .... | visual effects supervisor: Svengali FX |
| David Gladstein | .... | pipeline research and development: The Orphanage |
| Greg Gladstone | .... | compositor |
| Greg Gladstone | .... | effects animator |
| Moritz Glaesle | .... | compositor: Weta Digital |
| Peter Godden | .... | visual effects artist: camera and layout, Weta Digital |
| Lisa Goldberg | .... | digital effects producer |
| Ned Gorman | .... | digital effects producer |
| Rich Grande | .... | paint/roto artist: The Orphanage |
| Richard Grandy | .... | paint/roto artist: The Orphanage |
| Don Greenberg | .... | Inferno artist: Hydraulx |
| Jon Green | .... | matte painter: The Orphanage |
| John Griffith | .... | pre-visualization artist |
| Belinda Griffiths | .... | texture painter |
| David 'Rudy' Grossman | .... | senior lighting technical director: Hydraulx (as Rudy Grossman) |
| Miguel A. Guerrero | .... | digital modeler: Hydraulx (as Miguel Guerrero) |
| Mark Haenga | .... | modeller: Weta Digital |
| Christian Haley | .... | digital matte painter |
| Anne Hall | .... | lighting technical director |
| Ben Hall | .... | systems administrator |
| Keith Hamakawa | .... | visual effects production supervisor |
| David Hampton | .... | digital paint and rotoscope artist: Weta Digital |
| Makiko Handa | .... | digital modeler: Weta Digital |
| Chris Haney | .... | dynamics supervisor: Hydraulx |
| Jonathan Harman | .... | computer graphics supervisor: The Orphanage |
| Dion Hatch | .... | visual effects supervisor: Digiscope |
| Josh Hatton | .... | visual effects artist: dynamics, Hydraulx |
| Ed Hawkins | .... | compositor: Weta Digital (as Edward Hawkins) |
| Jon Heckman | .... | digital compositor |
| Jon Heckman | .... | visual effects: Giant Killer Robots (as Jon Niles Heckman) |
| G.G. Heitmann Demers | .... | compositor: Weta Digital (as G.G. Heitmann) |
| Quentin Hema | .... | digital paint and rotoscoping supervisor |
| Allen Hemberger | .... | effects lead: Weta Digital |
| Allen Hemberger | .... | lead technical director |
| Tulio Hernandez | .... | sequence lighter: Hydraulx |
| Jeff Heusser | .... | digital compositor |
| Tim Hey | .... | compositor: Weta Digital (as Timothy Hey) |
| Christian Hipp | .... | lighting technical director: Weta Digital |
| Richard Hirst | .... | compositor: Hydraulx |
| Richard Hirst | .... | paint and rotoscope artist |
| Maung Maung Hla Win | .... | layout technical director |
| Dark Hoffman | .... | matte painter |
| Chad Hofteig | .... | pre-visualization artist |
| Matt Holland | .... | compositor: Weta Digital |
| Jeremy Holloban | .... | animator: Weta Digital |
| Shaina Holmes | .... | digital compositor |
| John Homer | .... | digital modeler: Weta Digital |
| Sunghwan Hong | .... | lead paint/roto artist: The Orphanage |
| Richard Hopkins | .... | visual effects artist: camera and layout, Weta Digital |
| Grant M. Hortin | .... | modeler: The Orphanage |
| Erin Horton | .... | visual effects: production, Weta Digital |
| Kathryn Horton | .... | visual effects: production, Weta Digital |
| Michael Horton | .... | visual effects production assistant |
| David Houghton-Williams | .... | compositor: Weta Digital (as David Houghton) |
| Jamee Houk | .... | visual effects: Giant Killer Robots |
| Sandy Houston | .... | rotoscope supervisor: Weta Digital |
| Wayne Howe | .... | animator: Weta Digital |
| Josiah Holmes Howison | .... | digital compositor |
| Roberto Hradec | .... | shader writer: Image Engine |
| Victor Huang | .... | senior animator: Weta Digital |
| Roja Huchez | .... | digital modeler: Weta Digital |
| Gus Hunter | .... | visual effects artist: matte painting and concept art, Weta Digital |
| Michael Hutchinson | .... | resource technical assistant: The Orphanage |
| Tom L. Hutchinson | .... | visual effects: Giant Killer Robots (as Thomas Hutchinson) |
| Stephanie Ide | .... | digital compositor |
| Atsushi Imamura | .... | digital modeler: Hydraulx |
| Chris Ingersoll | .... | Inferno artist: Hydraulx |
| Yasamin Ismaili | .... | visual effects coordinator |
| Anna Ivanova | .... | texture artist: Soho VFX |
| James Jacobs | .... | creature technical director: Weta Digital |
| Mike Jahnke | .... | animator: previz |
| Kimberly Jase | .... | visual effects accountant |
| Lars Johansson | .... | creature technical director |
| Amiee Johnson | .... | technical director: The Orphanage |
| Danny Jones | .... | senior roto/paint artist |
| Justin Jones | .... | digital compositor |
| Tobin Jones | .... | visual effects: Giant Killer Robots |
| Marchand Jooste | .... | character animator: Weta Digital |
| Zack Judson | .... | particle effects: Hydraulx (as Zack Detox Judson) |
| Sean Kaczmarek | .... | visual effects |
| Patrick Kalyn | .... | animator |
| Carl Kaphan | .... | digital effects artist |
| Michelle Kater | .... | paint/roto artist: The Orphanage |
| Michael Griffin Kelly | .... | visual effects production assistant: The Orphanage (as Michael Griffin-Kelly) |
| Mike Kelly | .... | visual effects artist: camera and layout, Weta Digital |
| Chris J. Kenny | .... | rotoscope artist |
| Josh Kent | .... | character animator |
| Scott Kilburn | .... | senior technical director: Hammerhead |
| Jin Yong Kim | .... | matchmove artist: The Orphanage |
| Nicholas Kim | .... | digital compositor |
| Jason Knight | .... | digital compositor |
| Sergei Koudriautsev | .... | visual effects artist: lighting and effects, Weta Digital (as Sergei Koudriavtsev) |
| Athena Kouverianos | .... | production coordinator: SOHO VFX |
| Michael Kowalski | .... | visual effects supervisor: Soho VFX |
| Alex Kramer | .... | visual effects artist: camera and layout, Weta Digital |
| Lars Kramer | .... | visual effects artist: camera and layout, Weta Digital |
| Dmitri Krasnokoutski | .... | visual effects artist: lighting and effects, Weta Digital |
| Michal Kriukow | .... | modeler: The Orphanage |
| Shannon Krueger | .... | visual effects production assistant: CafeFx |
| Daniel Kruse | .... | camera tracker: Hydraulx (as Dan Kruse) |
| Bill Kunin | .... | compositing supervisor: Hydraulx |
| Bill Kunin | .... | lead Inferno artist: Hydraulx |
| Paulina Kuszta | .... | visual effects coordinator |
| Benjamin Kutsko | .... | digital compositor |
| Keith Lackey | .... | animation technical director: Weta |
| Jessica Lai | .... | matchmove artist: The Orphanage (as Jessica Y.C. Lai) |
| David Huynh Lam | .... | technical assistant: The Orphanage |
| Jeremy Lang | .... | head of information technology: Custom Film Effects |
| Alexandre Lanzensberger | .... | compositor: Weta Digital (as Alex Lanzensberger) |
| Ivan La Rosa | .... | effects technical director: Weta Digital |
| Shandy Lashley | .... | visual effects assistant coordinator |
| Gary Laurie | .... | camera technical director: Weta Digital |
| Jason Lazaroff | .... | effects lead: Weta Digital |
| Diana K. Lee | .... | roto/matchmove coordinator: The Orphanage |
| Don Lee | .... | visual effects supervisor: Pixel Playground |
| Kim Lee | .... | visual effects producer: Pixel Playground |
| Soyoun Lee | .... | paint/roto artist: The Orphanage |
| Woei Lee | .... | compositor: The Orphanage (as Woei Hsi Lee) |
| Phillip Leonhardt | .... | sequence lead compositor |
| Shahar Levavi | .... | character animator: Weta Digital |
| Dan Levitan | .... | lead compositor: Hammerhead Productions (as Daniel Levitan) |
| Dan Levitan | .... | look development: Hammerhead Productions (as Daniel Levitan) |
| Greg Lewis | .... | animator: Weta Digital (as Gregory Lewis) |
| Erik Liles | .... | digital compositor |
| Adam Lisagor | .... | compositor: Hydraulx |
| Gresham Lochner | .... | digital compositor |
| Zoe Lord | .... | roto/paint artist |
| Ryan Lorie | .... | matchmoving artist: Hydraulx |
| Blaine Lougheed | .... | lead visual effects set coordinator/matchmover |
| Blaine Lougheed | .... | visual effects on-set data coordinator |
| Justin Louis | .... | matchmove artist: Hydraulx |
| Ruth-Anne Loveridge | .... | modeller |
| Susan Luciani | .... | matchmover |
| Robyn Luckham | .... | senior animator |
| Daniel Lu | .... | character development: Soho VFX |
| Brian Lutge | .... | effects animator: Hammerhead Productions Inc. |
| Jeff Luther | .... | visual effects production coordinator: The Orphanage |
| Natalie MacDonald | .... | digital compositor: Weta Digital |
| Keith MacGowan | .... | compositor: The Orphanage |
| Aidan Mackesy | .... | matchmove artist: The Orphanage |
| Dawn Brooks Macleod | .... | visual effects coordinator: Fox Studios (as Dawn Brooks) |
| Tibor Madjar | .... | digital modeler: Weta Digital |
| Allan Magled | .... | visual effects supervisor: Soho VFX |
| Matt Magnolia | .... | visual effects assistant coordinator: 20th Century Fox (as Matthew Magnolia) |
| Alex Manita | .... | visual effects artist: Soho VFX |
| Jade Mansueto | .... | software support: Weta Digital |
| Tessa Mapp | .... | visual effects artist: lighting and effects, Weta Digital |
| William H.D. Marlett | .... | visual effects assistant coordinator (as William Marlett) |
| Geordie Martinez | .... | technical director: character set-up |
| Stuart T. Maschwitz | .... | visual effects supervisor: The Orphanage (as Stu Maschwitz) |
| Megumi Matsuoka | .... | compositor: Hydraulx |
| Richard Matsushita | .... | technical director: Hammerhead |
| Raphael Matto | .... | visual effects artist: lighting and effects, Weta Digital |
| Michael J. McAlister | .... | additional visual effects supervisor (as Michael McAlister) |
| Richard McBride | .... | visual effects: Giant Killer Robots |
| Ian McCamey | .... | visual effects editor: The Orphanage |
| Lindsay McFarlane | .... | matchmover (as Lindsay MacFarlane) |
| John W. McInnis | .... | previz artist |
| Scott McLain | .... | Inferno compositor |
| Bradley McLaughlin | .... | character animator: Hydraulx |
| Brian McMillin | .... | visual effects artist: camera and layout, Weta Digital |
| Michael Meagher | .... | visual effects producer: Hydraulx (as Tony Meagher) |
| August Meredith | .... | visual effects: Giant Killer Robots |
| Andrea Merlo | .... | digital modeler: Weta Digital |
| Jeremy Mesana | .... | animator: Image Engine |
| Meredith Meyer-Nichols | .... | visual effects production manager: Weta Digital |
| Scott Michelson | .... | visual effects executive producer |
| Neil Michka | .... | animator: The Orphanage |
| Tom Mikota | .... | lighting technical director: Weta Digital (as Thomas Mikota) |
| Simon Millanta | .... | layout & matchmove artist: weta digital |
| Erick Miller | .... | director of technology: Hydraulx |
| Erick Miller | .... | head of technology: digital creatures, Hydraulx |
| Keith Miller | .... | lead technical director: lighting and effects, Weta Digital |
| Seth F. Miller | .... | digital paint artist: Weta Digital (as Seth Miller) |
| Saki Mitchell | .... | compositor: Weta Digital (as Masaki Mitchell) |
| Suzanne Mitus-Uribe | .... | Inferno artist: Hydraulx |
| Kaori Miyazawa | .... | digital modeler: Weta Digital |
| Fatima Mojaddidy | .... | visual effects: Hammerhead Productions |
| Young Joon Mok | .... | digital compositor: Hydraulx (as Young Mok) |
| James Moore | .... | digital modeler: Weta Digital |
| Carlos Morales | .... | Flame artist |
| Hugo Morales | .... | previz animator |
| Ben Morgan | .... | digital compositor: Weta Digital |
| Jean-Francois Morissette | .... | matchmover |
| Jean-Francois Morissette | .... | visual effects artist: camera and layout, Weta Digital |
| Daisuke Morita | .... | compositor: Hydraulx |
| Jake Morrison | .... | visual effects supervisor: Hydraulx |
| Bo Mosley | .... | modeling and texturing: Image Engine |
| Raphael Mosley | .... | senior flame artist |
| Chris Moss | .... | visual effects |
| Matt Mueller | .... | senior reference photographer |
| Matt Mueller | .... | visual effects artist: camera and layout, Weta Digital |
| Nicky Muir | .... | visual effects coordinator |
| Gayle Munro | .... | production coordinator |
| Alfred Mürrle | .... | compositor: Weta Digital |
| Tom Nagy | .... | 3d animator: Soho VFX |
| Kenneth Nakada | .... | visual effects conceptual designer |
| Mike Nakamura | .... | visual effects production assistant |
| Anita Naufal | .... | digital artist |
| Jason Navarro | .... | systems engineer: Image Engine |
| Cameron Neilson | .... | compositing supervisor |
| C. Andrew Nelson | .... | digital effects artist |
| Thomas Newman | .... | model maker |
| Vinh Nguyen | .... | digital compositor |
| Will Nicholson | .... | digital effects artist |
| Wolfgang Niedermeier | .... | senior camera technical director: Weta Digital |
| Thomas Nittmann | .... | compositor: Hydraulx |
| Thomas Nittmann | .... | visual effects producer: Lola Visual Effects |
| Stephen Nixon | .... | visual effects coordinator |
| Mark Norrie | .... | technical director: lighting and effects, Weta Digital |
| Keven Norris | .... | texture supervisor: Weta Digital |
| Alexander Nowotny | .... | effects technical director: Weta Digital Ltd. (as Alex Nowotny) |
| Brian Nugent | .... | Inferno artist |
| John P. Nugent | .... | visual effects supervisor |
| Cyndi Ochs | .... | visual effects producer: Weta Digital |
| James Ogle | .... | digital modeling supervisor: Weta Digital |
| Carina Ohlund | .... | lighting and compositing: Hydraulx |
| George Oliver | .... | digital paint and rotoscope artist: Weta Digital |
| Robert Olsson | .... | trainee matte painter: Hydraulx (as Rob Olsson) |
| Miguel Ortega | .... | character artist: CafeFX |
| Mihaela Orzea | .... | digital compositor: Soho VFX |
| David A. Ostler | .... | lighting technical director: Weta Digital (as David Ostler) |
| Toshiyasu Otsuka | .... | visual effects: Giant Killer Robots |
| David Owen | .... | rotoscope artist |
| Michael Pangrazio | .... | visual effects art director: Weta Digital |
| Clark Parkhurst | .... | visual effects coordinator: Hydraulx |
| Sujin Park | .... | digital modeler: Weta Digital |
| Chris Payne | .... | digital compositor |
| Russell Pearsall | .... | character rigger: Hydraulx (as Russell 'Riggins' Pearsall) |
| Joaquin Pecheur | .... | digital compositor |
| Hannah Peirce | .... | compositor: Weta Digital |
| Maricela Perdomo | .... | modeler |
| Antoinette Perez | .... | visual effects coordinator: Hydraulx |
| Mike Perry | .... | CG supervisor |
| Dana Peters | .... | creatures supervisor |
| Christine Peterson | .... | roto/paint artist: The Orphanage |
| Long-Hai Pham | .... | animator |
| Susan Pickett | .... | visual effects coordinator |
| Emrys Plaisted | .... | digital paint and rotoscope artist: Weta Digital |
| Ann Podlozny | .... | visual effects producer: Sandbox |
| Brian Pohl | .... | pre-visualization supervisor |
| Brennan Prevatt | .... | digital compositor |
| Alex Prichard | .... | compositing supervisor: The Orphanage |
| David Pritchard | .... | character animator: Hydraulx |
| Ralph Procida | .... | compositor: The Orphanage |
| Lucas Putnam | .... | visual effects editor |
| Amir Qureshi | .... | Inferno artist: Hydraulx |
| Chris Radcliffe | .... | digital effects artist |
| Ula Rademeyer | .... | texture painter: Weta Digital |
| Kevin Rafferty | .... | on-set visual effects supervisor: Weta Digital |
| Danny Rafic | .... | visual effects editor |
| Pascal Raimbault | .... | senior modeler: Weta Digital |
| Richard Raimbault | .... | digital modeler: Weta Digital |
| Gerardo Ramirez | .... | previsualization artist |
| Arun Ram-Mohan | .... | lighting technical director: Weta Digital |
| Troy Ramsey | .... | digital paint and rotoscope artist: Weta Digital |
| Jennah Rasmussen | .... | visual effects: production, Weta Digital |
| Alireza Razmpoosh | .... | visual effects artist: lighting and effects, Weta Digital |
| Jorge Razon | .... | lighting artist: Soho VFX |
| Nathan Reidt | .... | CG modeling supervisor: The Orphanage |
| Stephan Remstedt | .... | visual effects artist: camera and layout, Weta Digital |
| Marco Revelant | .... | digital modeler: Weta Digital |
| Eric Reynolds | .... | animation supervisor: Weta Digital |
| Aaron Rhodes | .... | roto/paint supervisor: The Orphanage |
| Geoff Richardson | .... | compositor: Image Engine |
| Mark Richardson | .... | compositing supervisor: Weta Digital |
| Matthew Riordan | .... | senior animator |
| Serge Riou | .... | visual effects associate producer |
| Gizmo Rivera | .... | digital compositor |
| Trey Roane | .... | character animator: Hydraulx |
| Mark Robben | .... | digital compositor: Pixel Playground |
| Shane Roberts | .... | concept artist: The Orphanage |
| Barnaby Robson | .... | visual effects: Giant Killer Robots |
| Cabral Rock | .... | visual effects |
| Anastasio Rodriguez | .... | software developer: Weta Digital |
| Victor Rodriguez | .... | compositor: Hydraulx |
| Karl Rogovin | .... | 3D coordinator: Hydraulx |
| Andrew Romine | .... | visual effects artist: dynamics, Hydraulx |
| Jaz Rongokea | .... | production: Weta Digital (as Jazmin Rongokea) |
| Stephen Roucher | .... | scanning and recording technician |
| Sutherland-Valentine Roxanne | .... | senior paint and rotoscope artist: Weta Digital (as Roxanne Sutherland-Valentine) |
| Luaan Ruaine | .... | visual effects: production, Weta Digital |
| Jim Rygiel | .... | additional visual effects supervisor |
| Marc Sadeghi | .... | executive visual effects producer: The Orphanage |
| Katie Sadock | .... | visual effects |
| Eric Saindon | .... | visual effects supervisor: Weta Digital |
| Joe Sambora | .... | production assistant: Giant Killer Robots |
| Marc-Andre Samson | .... | matte painter |
| Brian Samuels | .... | visual effects artist: lighting and effects, Weta Digital |
| Rick Sander | .... | lighting artist: Weta Digital |
| Matthew Santoro | .... | visual effects concept designer: Hydraulx |
| Michael Sarkis | .... | layout technical director |
| Jennifer Lee Scheer | .... | digital paint and rotoscope artist: Weta Digital (as Jennifer Scheer) |
| Robert P. Schneider | .... | digital intermediate editor |
| Marcus Schoo | .... | software developer |
| Jens Schwarz | .... | creature technical director |
| Eric Schweikert | .... | visual effects: Giant Killer Robots (as Eric Schweickert) |
| Robert Scifo | .... | visual effects: Hammerhead Productions |
| David Scott | .... | digital compositor |
| Brad Selkirk | .... | digital paint and rotoscope artist: Weta Digital |
| Keith Sellers | .... | digital compositor: Soho VFX |
| Jaeil Seo | .... | matte painter |
| Joel Sevilla | .... | character animator |
| Laura Sevilla | .... | digital compositor |
| Joel Shaikin | .... | systems engineer: Image Engine |
| Adam Shand | .... | code operations manager |
| Amy Shand | .... | visual effects coordinator |
| Glen Sharah | .... | lighting technical director |
| Boyd Shermis | .... | additional visual effects supervisor |
| Evan Shipard | .... | digital matte artist: Weta Digital |
| Emmanuel Shiu | .... | concept artist: The Orphanage |
| Anna Silvey | .... | texture artist: Weta Digital |
| Kawaldeep Singh | .... | visual effects artist: lighting and effects, Weta Digital (as Kawaldeep Grewal) |
| Gershom Sissing | .... | digital modeler: Weta Digital |
| Adam Slater | .... | layout artist |
| Matt Sloan | .... | visual effects artist: camera and layout, Weta Digital (as Matthew Sloan) |
| Lori Smallwood | .... | animation technical director |
| Bryan Smeall | .... | digital visual effects artist |
| Cameron Smith | .... | digital compositor: Weta Digital |
| Marc Smith | .... | 3D laser scanning |
| Jed Soane | .... | software developer |
| Ellen Somers | .... | visual effects producer (as Ellen M. Somers) |
| Cameron Sonerson | .... | character animator: Weta Digital |
| Greg Souers | .... | Inferno artist: Hydraulx |
| Eric Soulvie | .... | software support: Weta Digital |
| Pierre Soyanna | .... | texture artist: Weta Digital |
| John C. Sparks | .... | visual effects: dynamics, Hydraulx (as John Sparks) |
| Katie Spinelli | .... | senior visual effects coordinator (as Katie Eyster) |
| Katie Spinelli | .... | senior visual effects coordinator: Hydraulx (as Katie Eyster) |
| Scott Squires | .... | visual effects supervisor |
| Christopher Stack | .... | imaging supervisor: Digiscope |
| Albrecht Steinmetz | .... | senior camera technical director: Weta Digital |
| John Stevenson-Galvin | .... | digital modeler: Weta Digital |
| Tim Stevenson | .... | character animator: Weta Digital (as Timothy Stevenson) |
| Paul Story | .... | animation supervisor |
| Colin Strause | .... | visual effects designer: Hydraulx |
| Colin Strause | .... | visual effects supervisor |
| Greg Strause | .... | visual effects designer |
| Nigel Streeter | .... | visual effects artist: camera and layout, Weta Digital |
| Petra Stueben | .... | senior rotoscope and paint artist |
| Richard Styles | .... | assistant director: London VFX |
| Matsune Suzuki | .... | digital modeller: Weta Digital |
| James Sweeney | .... | camera tracker: Hydraulx |
| Andre Taft | .... | pre-visualization artist |
| Giuseppe Tagliavini | .... | digital compositor: Weta Digital |
| Charles Tait | .... | compositor: Weta Digital |
| Mark Tait | .... | CG supervisor: Weta Digital |
| Hirofumi Takeda | .... | digital compositor |
| Kenny Tam | .... | digital visual effects artist: SOHO VFX |
| Bee Jin Tan | .... | paint/roto artist: The Orphanage |
| Eric Tang | .... | lead creature technical director: Weta Digital |
| Taisuke Tanimura | .... | animator: Weta Digital |
| Craig Tanner | .... | visual effects editor |
| Bryan Taylor | .... | compositor: Hydraulx (as Brian Taylor) |
| Bryan Taylor | .... | visual effects artist |
| Noah Taylor | .... | visual effects artist: lighting and effects, Weta Digital |
| Sandy Taylor | .... | visual effects: production, Weta Digital |
| Blair Tennessy | .... | pipeline engineer: Image Engine |
| Tim Teramoto | .... | technical director: The Orphanage |
| Shannon Thomas | .... | modeler: Weta Digital |
| Joel Thompson | .... | compositor: previz |
| Clint Thorne | .... | modeler: Giant Killer Robots |
| Geoff Tobin | .... | visual effects artist: lighting and effects, Weta Digital |
| Brian Tolle | .... | matchmove artist: The Orphanage |
| Shigeharu Tomotoshi | .... | lighting technical director |
| Marc Toscano | .... | technical director: The Orphanage |
| Matthew Trivan | .... | Inferno artist: Hydraulx (as Matt Trivan) |
| Denis Trutanic | .... | camera technical director: Weta Digital |
| Michael Tsai | .... | effects animator: Giant Killer Robots |
| Greg Tse | .... | matchmove artist: The Orphanage |
| Johnny Turco | .... | animator |
| Nowell Valeri | .... | lead matchmove artist: Giant Killer Robots |
| Phil Van Der Reyden | .... | senior paint artist |
| David Van Dyke | .... | visual effects producer: CafeFX |
| Jamie Venable | .... | visual effects producer: Svengali FX |
| Karla Ventocilla | .... | digital paint and rotoscope artist: Weta Digital (as Karla Curby) |
| Robert Vignone | .... | digital modeler: Weta Digital |
| Brent Villalobos | .... | software programmer: The Orphanage |
| Oskar Wahlberg | .... | lead lighter: Image Engine |
| Sean Wallitsch | .... | Inferno artist: Lola Visual Effects |
| Sean Wallitsch | .... | compositor: Hydraulx |
| Jonathan Wank | .... | compositor: The Orphanage |
| Francis Meade Warner | .... | assistant visual effects coordinator |
| David Weinstein | .... | pre-visualization |
| Matt Welford | .... | head of compositing department: Weta Digital |
| Chris Wells | .... | CG supervisor: Hydraulx (as Chris 'LH' Wells) |
| Andy Whittock | .... | visual effects artist: lighting and effects, Weta Digital (as Andrew Whittock) |
| Chad Wiebe | .... | pre-visualization supervisor: Frantic Films |
| Laura Elizabeth Wilcox | .... | digital compositor: Hydraulx |
| Edson Williams | .... | Inferno artist: Hydraulx |
| Edson Williams | .... | visual effects supervisor: Lola Visual Effects |
| Jason Williams | .... | technical director: The Orphanage (as Jason Hennen-Williams) |
| Mark Williams | .... | senior research & development programmer: Image Engine |
| Pete Williams | .... | digital imaging manager |
| Corrina Wilson | .... | lead compositor: Image Engine |
| Sarah Wilson | .... | visual effects production assistant |
| Jonathan Winbush | .... | animator |
| Jonathan Winbush | .... | title designer |
| Rob Winfield | .... | Inferno artist: Hydraulx |
| Brian Wolf | .... | compositor: Weta Digital |
| Roger Wong | .... | creature technical director: Weta Digital |
| Loeng Wong-Savun | .... | Inferno artist: Hydraulx |
| Dione Wood | .... | visual effects coordinator |
| Clare Woodford-Robinson | .... | digital modeler: Weta Digital |
| Tiffany Wu | .... | roto/paint artist: The Orphanage |
| Yoshiya Yamada | .... | modeling supervisor: Hydraulx |
| Heungmo Yang | .... | matchmove artist: The Orphanage |
| Momo Yang | .... | matchmover |
| Vince Yoshida | .... | model maker |
| Ross Young | .... | technical director: The Orphanage |
| Marzena Zareba | .... | matchmover: Weta Digital |
| Marzena Zareba | .... | visual effects artist: camera and layout, Weta Digital |
| David Zbriger | .... | I/O supervisor: Giant Killer Robots |
| Rainer Zöttl | .... | digital modeler: Weta Digital (as Rainer Zoettl) |
| Christian Zurcher | .... | previs artist |
| Ryan Zuttermeister | .... | compositor: Hydraulx |
| Ryan Zuttermeister | .... | visual effects coordinator: Lola Visual Effects |
| Spencer Armajo | .... | roto artist (uncredited) |
| Laurie Blavin | .... | senior recruiter: The Orphanage (uncredited) |
| Stephen Craig | .... | visual effects assistant coordinator: Digiscope (uncredited) |
| Ian Fellows | .... | visual effects supervisor: Image Engine (uncredited) |
| Kyle Gray | .... | visual effects (uncredited) |
| Heather Han | .... | paint/roto artist: The Orphanage (uncredited) |
| Kwang Jib Kim | .... | visual effects production: Digitrove, Inc (uncredited) |
| Greg Massie | .... | visual effects supervisor: Image Engine (uncredited) |
| Paul Maurice | .... | Lidar supervisor: Lidar Services (uncredited) |
| Phillip Moses | .... | production operations: CafeFX (uncredited) |
| Peter Muyzers | .... | visual effects production manager: Image Engine (uncredited) |
| Terron Pratt | .... | digital effects producer: Digiscope (uncredited) |
| Shawn Walsh | .... | visual effects executive producer: Image Engine (uncredited) |
| Shuichi Yoshida | .... | digital artist (uncredited) |
| |
This is simply AWFUL. If there were an option for giving minus stars at the rating thing, this piece of utter crap would've gotten minus fifty. I can understand that the movie wasn't made as an adaptation of the greatest comic in the world, but please, PEOPLE..... The fantastic four are a moronic series anyway, movies DO NOT NEED TO BE MADE ABOUT THEM. Jessica Alba is probably the least talented person in film in the last 40 years. Please, please don't make crap like this any more. The rest of these people are even worse and being worse than JA is a feat that is not for the faint of heart. The guy who plays the rock dude is so out of place in anything other than a corrupt cop show. The rest of the sorry bastards are just lame.