|
| Malcolm Aitchison | .... | technical support team lead |
| Matt Aitken | .... | visual effects supervisor: Weta Digital |
| Belinda Allen | .... | visual effects artist: shaders and textures, Weta Digital |
| Jon Allitt | .... | Massive supervisor: Weta Digital |
| Malcolm Angell | .... | camera lead: Weta Digital |
| Christine Arboit | .... | creature technical director |
| Dan Ashton | .... | scanning and recording technician: Weta Digital |
| Mia Askew | .... | visual effects artist: shaders and textures, Weta Digital |
| Sindharmawan Bachtiar | .... | systems coder |
| Michael Bain | .... | camera technical director: Weta Digital (as Mike Bain) |
| Ned Barraud | .... | visual effects artist: shaders and textures, Weta Digital |
| Daniel Barrett | .... | animator: Weta Digital |
| Peter Baustaedter | .... | lead visual effects artist: shaders and textures, Weta Digital |
| Kelly Bechtle-Woods | .... | lighting technical director |
| Lyse Beck | .... | lead compositor: Weta Digital |
| Adrian Bell | .... | lighting/effects technical director |
| Paula Bell | .... | lead digital rotoscope and paint artist: Weta Digital |
| John-Michael Bills | .... | rotoscope and paint artist: Weta Digital (as J Bills) |
| Nick Booth | .... | scanning and recording supervisor: Weta Digital |
| Fernando Borges-Pacheco | .... | visual effects artist: creatures, Weta Digital |
| Adam Bradley | .... | roto/paint artist: Weta Digital |
| Lee Bramwell | .... | camera supervisor: Weta Digital |
| Kristie Breslin | .... | pre-production coordinator: Weta Digital (as Kristie Breslin Husson) |
| Matthew Bullock | .... | modeler: Weta Digital (as Matt Bullock) |
| Joerg W. Bungert | .... | digital colourist: Weta Digital |
| Chris Burness | .... | modeler: Weta Digital |
| Alex Burt | .... | animator: Weta Digital |
| Julian R. Butler | .... | lead character setup: creatures, Weta Digital (as Julian Butler) |
| Darren Byford | .... | lighting technical director |
| Sonia Calvert | .... | lead compositor: Weta Digital |
| Cedric Canlas | .... | modeler: Weta Digital |
| Lars Cawley | .... | visual effects artist: PRPVFX |
| Clifford Chan | .... | visual effects artist: PRPVFX |
| Tim Cheng | .... | rotoscope and paint artist: Weta Digital |
| Evan Christie | .... | rotoscope and paint artist: Weta Digital |
| Glen Christie | .... | visual effects artist: creatures, Weta Digital |
| Peter Connelly | .... | compositor |
| Rob Conn | .... | lead lighting and effects artist: Weta Digital |
| Shane Cooper | .... | visual effects software engineer |
| Jessica Cowley | .... | digital effects artist |
| Jim Croasdale | .... | senior digital rotoscope and paint artist: Weta Digital |
| Steve Cronin | .... | compositing lead |
| Francisco DeLaTorre | .... | visual effects artist: shaders and textures, Weta Digital (as Francisco Delatorre) |
| Graeme Demmocks | .... | lighting and effects artist: Weta Digital |
| Marco Di Lucca | .... | modeler: Weta Digital |
| Brett Dix | .... | digital compositor |
| Stephen Donoghue | .... | visual effects artist: PRPVFX |
| Rebecca Downes | .... | visual effects digital producer |
| Simeon Duncombe | .... | lead visual effects artist: shaders and textures, Weta Digital |
| Shawn Dunn | .... | animation technical supervisor: Weta Digital |
| Frank Dürschinger | .... | lead lighting and effects artist: Weta Digital (as Frank Duerschinger) |
| William J. Earl | .... | modeler: Weta Digital (as William Earl) |
| Erich Eder | .... | digital compositor |
| Samuel Edwards | .... | render wrangler |
| Paul Everitt | .... | rotoscope and paint artist: Weta Digital |
| Christine Feistl | .... | lead rotoscope and paint artist: Weta Digital |
| Florian Fernandez | .... | lead modeler: Weta Digital |
| Fiona Foster | .... | pre-production manager |
| Richard Frances-Moore | .... | animation lead |
| Brian Freisinger | .... | lead modeler: Weta Digital |
| Nick Gabchenko | .... | lead visual effects artist: shaders and textures, Weta Digital |
| Nicholas Gaul | .... | modeler: Weta Digital |
| Abigail Gee | .... | visual effects artist: PRPVFX |
| Mark Gee | .... | 3D sequence supervisor: Weta Digital |
| Chris George | .... | lead lighting and effects artist: Weta Digital |
| Kenneth Gimpelson | .... | lighting and effects artist: Weta Digital (as Ken Gimpelson) |
| Peter Godden | .... | camera technical director: Weta Digital |
| David 'Rudy' Grossman | .... | lead lighting and effects artist: Weta Digital (as Rudy Grossman) |
| Geoff Hadfield | .... | digital compositor |
| David Hampton | .... | scanning and recording technician: Weta Digital |
| Ed Hawkins | .... | lead compositor: Weta Digital (as Edward Hawkins) |
| Quentin Hema | .... | digital paint and roto supervisor |
| Matt Holland | .... | lead compositor: Weta Digital |
| John Homer | .... | visual effects artist: creatures, Weta Digital |
| Richard Hopkins | .... | camera effects artist: Weta Digital |
| Sandy Houston | .... | roto and paint co-supervisor |
| Victor Huang | .... | animator: Weta Digital |
| James Jacobs | .... | creature technical director: Weta Digital |
| Mel James | .... | lead visual effects artist: shaders and textures, Weta Digital |
| Paul Jenness | .... | modeler: Weta Digital |
| Mia Jewett | .... | modeler: Weta Digital |
| Lars Johansson | .... | visual effects artist: creatures, Weta Digital |
| Danny Jones | .... | roto/paint artist |
| Danny Jones | .... | rotoscope and paint artist: Weta Digital |
| Simon Jung | .... | compositing lead |
| Patrick Kalyn | .... | animator: Weta Digital |
| Miae Kang | .... | lead lighting and effects artist: Weta Digital |
| Stephen Karl | .... | visual effects artist: PRPVFX |
| Bill Kent | .... | visual effects supervisor |
| Lonnie Kraatz | .... | visual effects artist: creatures, Weta Digital |
| Alex Kramer | .... | visual effects on-set surveyor: Weta Digital |
| Lars Kramer | .... | camera effects artist: Weta Digital |
| Laure Lacroix | .... | lead compositor: Weta Digital |
| Andrew Lambert | .... | wrangler |
| Michael Lanzensberger | .... | digital film compositor: Weta Digital |
| Kim Lavery | .... | visual effects line producer |
| Jason Lazaroff | .... | lead lighting and effects artist: Weta Digital |
| Jacob Leaf | .... | visual effects artist: PRPVFX |
| Dan Lemmon | .... | digital effects supervisor |
| Ruth-Anne Loveridge | .... | modeler: Weta Digital |
| Robyn Luckham | .... | senior animator |
| Steve McGillen | .... | digital compositor |
| Merrin McLeod | .... | visual effects artist: PRPVFX |
| Matthias Menz | .... | lead lighting and effects artist: Weta Digital |
| Andrea Merlo | .... | senior lead visual effects artist: creatures, Weta Digital |
| Simon Millanta | .... | camera effects artist: Weta Digital |
| Seth F. Miller | .... | digital rotoscope and paint artist: Weta Digital (as Seth Miller) |
| Kaori Miyazawa | .... | modeler: Weta Digital |
| Giles Molloy | .... | visual effects artist: PRPVFX |
| James Moore | .... | modeler: Weta Digital |
| Eileen Moran | .... | visual effects producer: Weta Digital |
| Ben Morgan | .... | compositor: Weta Digital |
| Pamela Morrow | .... | visual effects artist: PRPVFX |
| Chris Moss | .... | visual effects |
| Nicky Muir | .... | visual effects coordinator |
| Arwen Munro | .... | visual effects coordinator |
| Wolfgang Niedermeier | .... | senior camera technical director |
| Stephen Nixon | .... | visual effects production coordinator: Weta Digital |
| Keven Norris | .... | visual effects artist: shaders and textures, Weta Digital |
| Jane O'Callaghan | .... | lead lighting and effects artist: Weta Digital |
| James Ogle | .... | lead modeler: Weta Digital |
| George Oliver | .... | rotoscope and paint artist: Weta Digital |
| David Owen | .... | rotoscope and paint artist: Weta Digital |
| Michael Pangrazio | .... | visual effects art director: Weta Digital |
| Helen Paul | .... | compositor: Weta Digital |
| Dana Peters | .... | creatures supervisor |
| Carol Petrie | .... | visual effects artist: PRPVFX |
| Emrys Plaisted | .... | rotoscope and paint artist: Weta Digital |
| George Port | .... | visual effects supervisor: PRPVFX |
| Niklas Preston | .... | modeler: Weta Digital |
| Lucas Putnam | .... | visual effects editor |
| Pascal Raimbault | .... | lead modeler: Weta Digital |
| Troy Ramsey | .... | lead rotoscope and paint artist: Weta Digital |
| Dane Rapaport | .... | digital effects artist |
| Paul Redican | .... | digital compositor |
| Raine Reen | .... | visual effects artist: shaders and textures, Weta Digital |
| Stephan Remstedt | .... | camera lead: Weta Digital |
| Marco Revelant | .... | models supervisor: Weta Digital |
| Eric Reynolds | .... | animation supervisor |
| Mark Richardson | .... | digital compositor: Weta Digital |
| George Ritchie | .... | visual effects artist: PRPVFX |
| Anne Ritter | .... | visual effects artist: shaders and textures, Weta Digital |
| Sutherland-Valentine Roxanne | .... | rotoscope and paint artist: Weta Digital (as Roxanne Sutherland-Valentine) |
| Bill Ryder | .... | system engineer |
| Jennifer Lee Scheer | .... | lead rotoscope and paint artist: Weta Digital (as Jennifer Scheer) |
| Caterina Schiffers | .... | digital compositor: Weta Digital |
| Hamish Schumacher | .... | compositor: Weta Digital LTD |
| Jens Schwarz | .... | creature technical director |
| Abigail Scollay | .... | digital compositor |
| Brad Selkirk | .... | lead rotoscope and paint artist: Weta Digital |
| Adam Shand | .... | digital operations manager: weta digital |
| Teresa Shand | .... | visual effects coordinator |
| Glen Sharah | .... | visual effects artist: shaders and textures, Weta Digital |
| Roger Shortt | .... | 3d lead: Weta Digital |
| Martin Simcock | .... | compositor: Weta Digital |
| Gershom Sissing | .... | modeler: Weta Digital |
| Jed Soane | .... | software developer: Weta Digital |
| John Sore | .... | senior animator |
| Justin Steel | .... | modeler: Weta Digital |
| Albrecht Steinmetz | .... | senior camera technical director: Weta Digital |
| Mike Stevens | .... | animation lead: Weta Digital |
| Petra Stueben | .... | rotoscope/paint lead |
| Peter Syomka | .... | modeler: Weta Digital |
| Gaku Tada | .... | lead lighting and effects artist: Weta Digital |
| Charles Tait | .... | compositing supervisor |
| Mark Tait | .... | lead lighting and effects artist: Weta Digital |
| Chu Tang | .... | lead visual effects artist: shaders and textures, Weta Digital |
| Eric Tang | .... | lead creature technical director: Weta Digital |
| Taisuke Tanimura | .... | animation technical director |
| Jon Thorsen | .... | visual effects artist: PRPVFX |
| Geoff Tobin | .... | Massive lead: Weta Digital |
| Denis Trutanic | .... | camera technical director: Weta Digital |
| Kara Vandeleur | .... | visual effects artist: shaders and textures, Weta Digital (as Kara Vendeleur) |
| James Van Der Reyden | .... | motion capture |
| Phil Van Der Reyden | .... | rotoscope and paint artist: Weta Digital |
| Jenny Vial | .... | visual effects coordinator |
| Marco Vidaurre | .... | visual effects artist: creatures, Weta Digital |
| Don Waller | .... | senior animator |
| Tamara Watts Kent | .... | visual effects consultant |
| Matt Welford | .... | head of compositing department: Weta Digital |
| Christian Wieser | .... | digital compositor: Weta Digital |
| Pania Williams | .... | visual effects artist: PRPVFX |
| Pete Williams | .... | digital imaging manager: Weta Digital |
| Kristin Wright | .... | visual effects artist: PRPVFX |
| Kwan Wayne Yu Yee | .... | technical support |
| Dennis Yoo | .... | animation lead |
| Jade Mansueto | .... | software developer (uncredited) |
| |
Saw the premiere and the movie has all the earmarks of a major hit. You never know for sure with American audiences but this is a very beautiful and engaging film. It REALLY outclasses any number of recent movies marketed at kids and it is one of the few I've seen that shows honest portrayals of both children and adults. No one, not even the bullies, is a stereotype or caricature. The novel is a masterpiece, but this film holds its own. With so many films, you walk out, whether amused or annoyed, and soon forget most of what you saw. Not so with Bridge--it stays with you, as it should. Go and enjoy...and then pass the word.