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Half-Life 2 (2004) -- When you take a year and a half between seasons you accrue a lot of mail (both real and fictional). All your questions answered in this hard hitting 3 part series.
Half-Life 2 (2004) -- PC
Half-Life 2 (2004) -- Play as Gordon Freeman in a fight for revolution in fascist and Orwellian City 17.

Overview

User Rating:
9.7/10   4,008 votes
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Down 10% in popularity this week. See why on IMDbPro.
Director:
Writer:
Marc Laidlaw (writer)
Contact:
View company contact information for Half-Life 2 on IMDbPro.
Release Date:
16 November 2004 (USA) more
Plot:
Play as Gordon Freeman in a fight for revolution in fascist and Orwellian City 17. full summary | full synopsis
Awards:
12 wins & 1 nomination more
User Reviews:
Sequel to the 2nd most important FPS of all time... more (51 total)

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Additional Details

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Fun Stuff

Trivia:
Some of the gas pumps are Swedish. Instead of "total sale" it says "summa" and there is the Swedish currency "krona". "Volume" is "volym" and it's measured in liters in stead of gallons. more
Quotes:
[first lines]
G-Man: Rise and shine, Mr. Freeman. Rise and shine. Not that I wish to imply you have been sleeping on the job. No-one is more deserving of a rest. And all the effort in the world would have gone to waste until... well, let's just say your hour has come again. The right man in the wrong place can make all the difference in the world. So, wake up, Mr. Freeman. Wake up and smell the ashes.
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Movie Connections:
Featured in Spike TV VGA Video Game Awards (2003) (TV) more

FAQ

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37 out of 47 people found the following review useful.
Sequel to the 2nd most important FPS of all time..., 18 December 2004
Author: fukwan from Portland, OR

The most important, of course, being Doom I. But while ID has stagnated by creating the same game over and over with new window dressing (Doom, Doom II, Quake I, QII, QIII, Wolfenstein, Doom III... all the same game!), Valve has advanced the genre in ways that really matter. The first Half Life was limited by Valve having the resources only to modify the current Quake II engine technology. However, they outdid all others in that class through remarkable game-play and storytelling. Wonderful immersive ideas, tempered with a disciplined approach to avoid allowing the game to get too unbalanced (the jumping puzzles in Xen wasn't THAT hard!). Half Life 2, however, has it's own Source Engine, enhanced by Havok (object physics) technology. There are other games which utilize Havok to success (psi ops and Max Payne 2 come to mind), but Valve has taken the technology for a never-before-seen spin. The gravity gun... my god the gravity gun. It's hard to describe the indescribable joy of wielding such a wonderful toy. You would really have to play it for yourself to understand. So do yourself a favor. I love the Half Life games even though I'm not even into Counterstrike or Team Fortress. It's the storytelling, the creativity of the puzzles and going toe to toe with the AI soldiers that gets me. And don't believe the hype, the story is very understated and good. Unlike some games where you get 20 sides of the story and know what's going on even if your character doesn't, HL2 lives up to the FIRST PERSON Shooter ideal. You know what your character, Gordon Freeman, knows. So, you will not understand the whole story of the combine by the end of HL2. I guess the story would have gotten more acclaim if they gave away everything at once from all perspectives (hey, why not have clips of evil guys talking and laughing maniacally?) just like Empire Strikes Back would have been better if it ended with a genetic parental test instead of leaving everyone hanging. <---Yes, that is sarcasm.

In closing, don't believe the B.S. about the game crashing. If you have a stable system, it will run 10 times better than that crappy Doom III. Unlike Doom III, HL2 was actually finished when they said it was. Enjoy this wonderful game for yourself... again and again. There is something for everyone here: exceptional graphics, fun game-play, and a showcase of the best game-play engine currently in existence.

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