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Splinter Cell (2002) -- Stealth-mission expert Sam Fisher searches for two US agents in a former Soviet republic and soon uncovers a plot involving a nuclear device.

Overview

User Rating:
8.6/10   653 votes
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Up 3% in popularity this week. See why on IMDbPro.
Writers:
Tom Clancy (writer)
J.T. Petty (writer)
Contact:
View company contact information for Splinter Cell on IMDbPro.
Genre:
Tagline:
Stealth Action Redefined more
Plot:
Stealth-mission expert Sam Fisher searches for two US agents in a former Soviet republic and soon uncovers a plot involving a nuclear device. full summary | add synopsis
Awards:
1 win & 1 nomination more
User Comments:
Poor man's Metal Gear Solid more (22 total)

Cast

  (Cast overview, first billed only)

Michael Ironside ... Sam Fisher (voice)

Don Jordan ... Irving Lambert (voice)
Adrian Knight ... (voice)

Alain Goulem ... (voice)
Arthur Grosser ... (voice)
Arthur Holden ... (voice)

Claudia Besso ... (voice)
Craig Francis ... (voice)
Eleanor Noble ... (voice)
Ellen David ... (voice)
George Morris ... (voice)
Harry Standjofski ... (voice)
Ian Finlay ... (voice)
Jennifer Seguin ... (voice)

John Sanford Moore ... (voice) (as John Moore)
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Additional Details

Also Known As:
Tom Clancy's Splinter Cell (USA) (complete title)
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Country:
Language:

Fun Stuff

Trivia:
Originally, 'Tom Clancy' rejected the idea of Sam Fisher having trifocal goggles, stating that goggles with both heat vision and night vision are impossible to make. The creators argued that having two separate sets of goggles would make for awkward gameplay and convinced Clancy to allow it. more
Goofs:
Anachronisms: Splinter Cell takes place in the fall of 2004. However in the game, the old Georgian flag is used instead of the more recent one. more
Quotes:
Sam Fisher: You must be Ivan.
Ivan: You are police? You are American?
Sam Fisher: Yes and no. The police are on their way. Till they get here I'm the only friend you've got, and I'm not a very good one.
Ivan: We have to leave. We have to hurry. They'll find us soon.
Sam Fisher: Thats not my job. i'm here for your encryption key.
Ivan: That wasn't the deal.
Sam Fisher: The deal still stands. The feds will get you out of here alive but first you have to give me the key.
Ivan: That wasn't the deal I made with the woman on the phone.
Sam Fisher: Listen do I come to your job and tell you how to murder civilians?
Ivan: What?
[...]
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Movie Connections:
References Brazil (1985) more
Soundtrack:
Name of the Game more

FAQ

This FAQ is empty. Add the first question.
2 out of 27 people found the following comment useful.
Poor man's Metal Gear Solid, 16 April 2003
Author: abarsby from UK

Whilst Splinter Cell might have made a pretty good game for the Xbox, it simply is not up to the standard expected by more discerning PS2 owners.

Whilst it absolutely is not in the same league as MGS (1 or 2), the game itself is actually more akin to Syphon Filter on the PS1 - which it has "borrowed" greatly from in many areas.

Most annoying of all, it keeps the S-Filter approach to stealth - in that once you are spotted then it is game over on many levels (!!) Wheras in MGS, Solid Snake had to deal with the consequences of being discovered.

So in S-Cell you find yourself repetitively going over and over the same sections of the levels.

On the levels that dont have this drawback, the AI is so stupid that you can simply charge through as if you were playing a shoot 'em up.

And as for all those fancy moves you see on the box, forget it, I completed the game and not once did I find anywhere to perform the promised moves - they simply arent required.

And also, the box says "creat your own darkness path" - ie all lights are supposed to be shootable - rubbish, very few lights are shootable.

The game is very very linear, you simply can only take the route laid out for you, you cant climb on stuff that the programmers dont want you to - even though they are low enough.

This game could have been so good ! But quite frankly it is just plain ordinary. If you have never played MGS then you might think this was pretty good, but otherwise just rent it from Blockbusters (PS2 owners) before you consider buying it.

And poor PC owners need a 1gb, 256mb, 64mb GFX PC to run this !! Talk about sloppy coding !! It runs with all the same FX on a 300MhZ PS2 - the only difference being in a lower screen rez ! When will PC programmers learn to code as efficiently as Console coders ? Probably never.

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