|
| Victor Abbene | .... | visual effects gaffer |
| Nathan Abbot | .... | film I/O supervisor: Tippett Studio |
| Laide Agunbiade | .... | rotoscope artist: Giant Killer Robots |
| Douglas Aiken | .... | digital compositor: VCE Inc. |
| Danny Albano | .... | digital effects artist |
| Tim Alexander | .... | visual effects supervisor: ILM |
| Joseph Allan | .... | miniature effects technician: New Deal Studios (as Joseph 'Chris' Allan) |
| Holly Almaguer | .... | lighter: Tippett Studio (as Holly Kim) |
| Enrico Altmann | .... | model painter |
| Alexandra Altrocchi | .... | visual effects coordinator |
| Paul Amer | .... | 3D supervisor: Cinesite |
| Tim Angulo | .... | visual effects director of photography: New Deal Studios, Inc. (as Timothy E. Angulo) |
| James G. Anka | .... | model maker: Cinema Production Services Inc. |
| James G. Anka | .... | painter: Cinema Production Services |
| Steve Arguello | .... | animator: ComputerCafe |
| Joel Ariniello | .... | digital artist |
| Oliver Atherton | .... | scanning and recording |
| Lance Baetkey | .... | paint/roto artist |
| Joseph Bailey | .... | digital compositor: big red pixel (as Joe Bailey) |
| Dimitri Bakalov | .... | animator: Cinesite |
| Adrian Banton | .... | digital compositor |
| Damon Bard | .... | creature designer/sculptor: Dante beast |
| Robert Bardy | .... | animator: ComputerCafe |
| Jeff Barnes | .... | executive producer: Computercafe |
| Keith Barton | .... | system administration: Cinesite |
| Robin Beavis | .... | miniature special effects technician: Cinesite (as Robbie Beavis) |
| David Behar | .... | CG artist: Pixel Magic |
| Joel Behrens | .... | visual effects: Asylum |
| Chuck Bemis | .... | camera assistant: Cinema Production Services Inc. |
| Laurent Ben-Mimoun | .... | senior matte painter |
| Lizzie Bentley | .... | digital compositor: Cinesite (as Elizabeth Bentley) |
| Lizzie Bentley | .... | matte painter |
| Hege Berg | .... | lead 3D artist: Double Negative |
| Les Bernstien | .... | motion control operator: Cinema Production Services Inc. |
| Scott Beverly | .... | mechanical effects supervisor: New Deal Studios |
| R. Edward Black | .... | digital compositor: R!ot (as Edward Black) |
| Jeremy Bloch | .... | digital effects artist: 3d particles and dynamics, Big Red Pixel |
| Sirena Boden | .... | software developer: Tippett Studio |
| Greg M. Boettcher | .... | model maker: New Deal Studios |
| Philip Borg | .... | 3D modeling and texture artist: Double Negative |
| Mike Bozulich | .... | compositor: Computercafe |
| Richard Briscoe | .... | senior digital compositor |
| James W. Brown | .... | animator: Tippett Studio |
| Danny Brunton | .... | digital compositor |
| David C. Bryant | .... | 3D artist: Digiscope (as David Bryant) |
| Nathalie Buce | .... | 3D supervisor: Cinesite |
| Nadine Buckley | .... | system administration: Cinesite |
| Kelly Bumbarger | .... | digital compositor |
| Simon Bunker | .... | technical director: dynamics and rendering, Cinesite |
| Matt Burlingame | .... | model maker: New Deal Studios |
| Everett Burrell | .... | digital compositor: ComputerCafe |
| Mark Buschbacher | .... | scanning and recording: Cinesite |
| Steve Caldwell | .... | digital compositor |
| Warwick Campbell | .... | digital compositor: Cinesite |
| Michael Caplan | .... | visual effects producer |
| Kathryn Capri | .... | digital artist |
| Phil Carbonaro | .... | digital compositor: VCE.com (as Philip Carbonaro) |
| Des Carey | .... | visual effects editor: Tippett Studio |
| Troy W. Carrington | .... | production assistant: Cinema Production Services Inc. |
| Lawrence Carroll | .... | digital artist: Digiscope |
| Martin 'Smoke' Carroll | .... | digital artist: Double Negative |
| Marcus Carter | .... | rotoscope/paint artist: Digiscope |
| Chas Cash | .... | CG artist: Cinesite |
| John Cassella | .... | digital effects artist |
| Michal Chadima | .... | visual effects videoassist operator |
| Serena Chang | .... | digital compositor (as Serena Juiwen Chang) |
| Gordon Chapman | .... | color & lighting: Cinesite |
| Vanessa Cheung | .... | apprentice matte painter: R!ot |
| Lee Chidwick | .... | digital I/O: Cinesite |
| Jeremy Cho | .... | rotoscope/tracking artist: ComputerCafe |
| Richard Clarke | .... | lead 3D artist: Double Negative |
| Jeff Clifford | .... | visual effects programmer: Double Negative |
| Sarah Coatts | .... | visual effects producer: main title sequence: yU+co. |
| Mickael Coedel | .... | effects animator: Giant Killer Robots |
| Debra Coleman | .... | digital compositor: Cinesite |
| Eric Coon | .... | miniature effects technician: New Deal Studios (as Eric Bradford Coon) |
| Laurent Cordier | .... | modeler/texturer: Cinesite |
| Rick Cortes | .... | Inferno artist |
| Shane Costar | .... | digital artist: Cinesite |
| Carole Cowley | .... | visual effects producer |
| Ron Crabb | .... | matte painter |
| Tyson Cross | .... | modeler/texturer: Cinesite |
| Ciaran Crowley | .... | digital paint artist: Double Negative |
| Seth Curlin | .... | model maker: New Deal Studios |
| Dominic Daigle | .... | digital artist |
| Ken Dailey | .... | visual effects producer: Cinesite |
| Andrea D'Amico | .... | visual effects executive producer: R!OT |
| Jean-Louis Darville | .... | visual effects assistant: additional photography |
| Andy Davis | .... | digital compositor: Big Red Pixel |
| Matt Davis | .... | Spydercam rigger technician |
| Martin R. Davison | .... | digital I/O: Cinesite |
| Erik Dawe | .... | mechanical effects technician |
| Daniel Daywalt | .... | miniature effects technician: New Deal Studios |
| Tom Debenham | .... | digital compositor: Double Negative |
| Dimitri Delacovias | .... | matte painter: Double Negative |
| Merche Delgado | .... | modeler: Cinesite |
| Tony Delira | .... | rotoscope artist: ComputerCafe |
| Tony Delira | .... | tracker: ComputerCafe |
| Mitch Deoudes | .... | 3D artist: particles and dynamics, Big Red Pixel |
| Keith Devlin | .... | digital compositor: Cinesite |
| Mark Dick Danger Devlin | .... | digital compositor |
| Gavin Digby | .... | digital compositor: Cinesite |
| Domenic DiGiorgio | .... | animation supervisor: ComputerCafe |
| Mark Dillon | .... | model maker: Cinema Production Services Inc. |
| Victor DiMichina | .... | digital imaging supervisor: Pixel Magic |
| Dennis Dorney | .... | digital and optical lineup: Custom Film Effects |
| Mark Dornfeld | .... | visual effects supervisor |
| Robert Dorris | .... | rotoscope artist: Tippett Studio |
| Tommy Dorsett | .... | visual effects editor: R!OT Pictures |
| Brennan Doyle | .... | visual effects supervisor: Tippett Studio |
| Tim Drnec | .... | Spydercam coordinator |
| Kirsten Drummond | .... | lighter: Tippett Studio |
| Giovanni Dulay | .... | model maker: Cinema Production Services Inc. |
| Ed Easter | .... | digital and optical lineup: Custom Film Effects |
| David Ebner | .... | digital effects supervisor: ComputerCafe |
| Paul Edwards | .... | line producer: Cinesite |
| Erik Ellefsen | .... | digital modeler: Cinesite |
| Erik Ellefsen | .... | texture artist: Cinesite |
| Michael Bruce Ellis | .... | co-supervisor |
| Mike Ellis | .... | 2D supervisor: Double Negative |
| Jody Eltham | .... | miniature special effects technician: Cinesite |
| Colin Epstein | .... | lead digital compositor: Tippett Studio |
| James D. Etherington | .... | digital artist: Cinesite (as James Etherington) |
| Steven Fagerquist | .... | digital compositor: Howard Anderson Company (as Steve Fagerquist) |
| David Feinner | .... | digital artist: Custom Film Effects |
| Forest Fischer | .... | model crew chief: Venice, New Deal Studios (as Forest P. Fischer) |
| Mike Fischer | .... | animator: ComputerCafe |
| Brian Fisher | .... | compositor |
| Derek Fisher | .... | previsualization designer |
| David Fiske | .... | effects supervisor: Custom Film Effects |
| Patrick Flanagan | .... | digital compositor |
| Donald Fly | .... | general manager: CIS Hollywood |
| John Follmer | .... | visual effects producer: ZVFX |
| Tarn Fox | .... | digital compositor: big red pixel |
| Paul J. Franklin | .... | visual effects supervisor: Double Negative (as Paul Franklin) |
| Fortunato Frattasio | .... | digital artist |
| Michael Fuchs | .... | lead production assistant |
| Miro Gábor | .... | visual effects cameraman |
| Kathi Galloway | .... | production assistant: ComputerCafe |
| Vicki Galloway-Weimer | .... | visual effects producer: CafeFX (as Vicki Galloway Weimer) |
| Shannon Blake Gans | .... | visual effects executive producer: New Deal Studios Inc. |
| Gian Ganziano | .... | visual effects editor: R!OT pictures |
| Andrew Garcia-Price | .... | visual effects coordinator: New Deal Studios |
| Adam Gascoyne | .... | digital compositor: Cinesite |
| Adam Gass | .... | digital and optical lineup: Custom Film Effects |
| Adam Gelbart | .... | model lead: Nemo car, New Deal Studios |
| Adam Gerardin | .... | digital color corrector: Tippett Studio |
| Tau Gerber | .... | compositor: Giant Killer Robots |
| John Gibbons | .... | lead 3D effects artist: VCE.com |
| Tim Gibbons | .... | digital compositor |
| Greg Gladstone | .... | CG supervisor: Giant Killer Robots |
| David Goldberg | .... | visual effects supervisor |
| Jeff Goldman | .... | animator: ComputerCafe |
| Mitch Goldstrom | .... | systems administrator: Digiscope |
| Antonio Gomez-Rubio | .... | miniature effects technician: New Deal Studios |
| David G. Goodman | .... | production assistant: Cinema Production Services Inc. (as David Goodman) |
| Scott Gordon | .... | visual effects supervisor: ComputerCafe |
| Jim Gorman | .... | digital compositor |
| Dylan Gottlieb | .... | lead modeler: Dante, Tippett Studio |
| Christopher Grandel | .... | digital artist: Custom Film Effects |
| Victor Grant | .... | animator: ComputerCafe |
| Matthew Gratzner | .... | visual effects art director: New Deal Studios, Inc. |
| Matthew Gratzner | .... | visual effects supervisor: New Deal Studios |
| Don Greenberg | .... | digital compositor: R!OT Pictures |
| Jericho Green | .... | modeler |
| Ron Gress | .... | lead painter: Tiger Bay, New Deal Studios |
| Cam Griffin | .... | digital paint and rotoscope artist |
| Manuel H. Guizar | .... | rotoscope/tracking artist: ComputerCafe (as Manny Guizar) |
| Andy Hague | .... | visual effects editorial |
| Laura Hainke | .... | CG painter: Tippett Studio |
| Keith Hamakawa | .... | visual effects production supervisor |
| Stephanie Hamilton | .... | film librarian: visual effects |
| Yan Hammond | .... | motion control |
| Pete Hanson | .... | studio manager: Double Negative |
| Glen Hanz | .... | sculptor: Edge FX |
| R.J. Harbour | .... | I/O operator |
| David R. Hardberger | .... | director of photograhy: Cinema Production Services Inc. |
| Trevor Harder | .... | animator: ComputerCafe |
| Mike Hardison | .... | CG supervisor: Pixel Magic (as Micheal Hardison) |
| Andy Hargreaves | .... | color & lighting: Cinesite |
| Joe Harkins | .... | character setup |
| Bruce Harris | .... | digital artist |
| Dan Harrod | .... | digital compositor: Cinesite |
| Douglas Harsch | .... | 3D supervisor: Cinesite |
| Simon Haslett | .... | digital compositor: Cinesite |
| Dion Hatch | .... | visual effects supervisor: Digiscope |
| Jeremy Hattingh | .... | digital compositor |
| James David Hattin | .... | digital artist: Pixel Magic |
| Aaron Haye | .... | model maker: Cinema Production Services Inc. |
| Jason Heapy | .... | visual effects producer |
| Eric Heavens | .... | lead visual effects artist: Engine Room |
| Grant Hewlett | .... | CG artist: Cinesite |
| Martin Hill | .... | CG supervisor: Double Negative |
| Veronika Hladikova | .... | visual effects production assistant |
| Nic Hodgkinson | .... | digital paint artist |
| Rob Hodgson | .... | digital artist: Digiscope |
| Damarcus Holbrook | .... | 3D modeler: Big Red Pixel |
| Katja Hollmann | .... | scanning and recording operator: Cinesite |
| Sharon Holly | .... | associate visual effects producer: R!ot |
| Shaina Holmes | .... | digital compositor |
| Meredith Hook | .... | paint and rotoscope artist: Digiscope |
| Larry D. Horricks | .... | still photographer: visual effects unit |
| Holly Gregory Horter | .... | digital compositor/paint |
| Chris Howard | .... | compositor: Mar Vista Ventures |
| Paul Howarth | .... | imaging supervisor: Digiscope |
| Lubo Hristov | .... | visual effects design |
| Neviana Hristov | .... | matte painting producer: Christov Effects and Design |
| Michael Hruska | .... | painter: New Deal Studios |
| Simon Hughes | .... | digital compositor: Cinesite |
| Nathaniel Hunter | .... | lead effects animator |
| Peter Hunt | .... | animator: ComputerCafe |
| Bob Hurrie | .... | miniature producer: Cinema Production Services Inc. |
| Ina Hurst | .... | 3D modeling and texture artist: Double Negative |
| David Hutchins | .... | effects animator: Modern Videofilm |
| Jeff Hutchison | .... | supervising visual effects producer: Howard Anderson Company |
| Michael Illingworth | .... | digital compositor: Cinesite (as Mike Illingworth) |
| Garth Inns | .... | miniature special effects supervisor: Cinesite |
| Iain Irwin-Powell | .... | system administration: Cinesite |
| Travis Wade Ivy | .... | digital paint artist |
| Graham Jack | .... | lead 3D artist: Double Negative |
| Leigh-Alexandra Jacob | .... | lead painter: Venice, New Deal Studios |
| Joni Jacobson | .... | composite supervisor |
| Eric Jeffery | .... | lead creature technical director: Tippett Studio |
| Michael Jenkins | .... | gaffer: Cinema Production Services Inc. |
| Jody Johnson | .... | digital compositor |
| Simon Johnson | .... | scanning and recording: Cinesite |
| Darren Jones | .... | digital imaging engineer |
| Tobin Jones | .... | effects animator: Giant Killer Robots |
| Grzegorz Jonkajtys | .... | animator: ComputerCafe (as Greg Jonkajtys) |
| John Joyce | .... | model supervisor: Cinema Production Services Inc. |
| Michael Joyce | .... | miniature supervisor: Cinema Production Services Inc. |
| Ilyas Kaduji | .... | digital effects artist |
| Bonnie Kanner | .... | visual effects executive producer: Pixel Magic |
| Patrick Kavanaugh | .... | lead compositor: CIS Hollywood |
| Brian Kelly Hahn | .... | miniature effects technician: New Deal Studios |
| Taryn P. Kelly | .... | production assistant: New Deal Studios |
| Greg Kimble | .... | visual effects color timer: R!ot |
| Hong Kim | .... | digital effects artist |
| John G. Kirby | .... | technical supervisor: Big Red Pixel (as John Kirby) |
| Andreas Klein | .... | digital compositor: Cinesite |
| Peter Koczera | .... | senior digital artist |
| Peter Koczera | .... | senior visual effects artist: Custom Film Effects |
| Peter Konig | .... | conceptual supervisor: Dante beast, Tippett Studio (as Pete Konig) |
| Keiko Koyama | .... | digital effects coordinator: Digiscope |
| Justin Krauss | .... | miniature effects technician: New Deal Studios |
| Andreas Krein | .... | digital compositor: Cinesite (as Andreas Klein) |
| Peter Kuran | .... | visual effects: VCE.com |
| Kevin Kutchaver | .... | 3D supervisor: VCE |
| Craig Kvinsland | .... | electric: Cinema Production Services Inc. |
| Todd Labonte | .... | animator: Tippett studio |
| Michael Lafuente | .... | engineer |
| Brian A. Lamb | .... | scanning and recording |
| Martin Lanzinger | .... | animator: Cinesite |
| Kirk Larkins | .... | matchmove artist: Tippett Studio |
| Mathias Larserud | .... | CG artist |
| Kim Lavery | .... | visual effects producer: Hydraulx |
| Mike Leben | .... | motion control operator |
| Derek Ledbetter | .... | visual effects artist |
| Marcus LeVere | .... | CG animator: R!ot |
| Votch Levi | .... | digital compositor: CafeFX |
| Gregory D. Liegey | .... | visual effects supervisor: CIS Hollywood (as Greg Liegey) |
| Erin Lippard | .... | digital artist: facial capture, ComputerCafe |
| Lawrence Littleton | .... | digital compositor |
| Michael Lloyd | .... | matte painter |
| Andrew Lockley | .... | digital compositor: Double Negative (as Andy Lockley) |
| John Lockwood | .... | visual effects supervisor: Cinesite |
| Sarah Lockwood | .... | digital compositor |
| Daniel Loeb | .... | character animator: Modern Videofilm |
| Jonah Loop | .... | visual effects supervisor: Big Red Pixel |
| Patrick Lowery | .... | character animator |
| Mervyn Loynes | .... | miniature special effects technician: Cinesite |
| Nicholas Lund-Ulrich | .... | data management |
| Steve Lynn | .... | technical support |
| Bob Lyss | .... | compositor: CIS Hollywood |
| Keith MacGowan | .... | shake compositing |
| Dawn Brooks Macleod | .... | visual effects coordinator (as Dawn A. Brookes) |
| George Macri | .... | visual effects producer: Pixel Magic |
| James Madigan | .... | visual effects data coordinator |
| Aron Makkai | .... | lead 3D artist: Double Negative |
| Rick Markle | .... | lead rotoscope artist: Tippett Studio |
| Eric Marko | .... | location data supervisor: Tippett Studio |
| Scott Marshall | .... | digital artist: facial capture, ComputerCafe |
| Ramona Martinez | .... | rotoscope artist: Tippett Studio |
| Jo Martin | .... | visual effects editor |
| Ned Martin | .... | camera assistant: Cinema Production Services Inc. |
| Jeff Matakovich | .... | visual effects |
| Donald F. Matheson III | .... | model maker: Cinema Production Services Inc. (as Donald Matheson) |
| Jean Matthews | .... | technical director: dynamics and rendering, Cinesite |
| Matthew Maude | .... | technical director: dynamics and rendering, Cinesite |
| Paul Maurice | .... | Lidar operator |
| Ryan McCoy | .... | second camera assistant: miniatures unit, Venice |
| Steve McGee | .... | visual effects |
| Dennis McHugh | .... | director of photograhy: Cinema Production Services Inc. |
| Robert McInnis | .... | visual effects executive producer: Modern VideoFilm |
| Ray McIntyre Jr. | .... | visual effects supervisor: Pixel Magic (as Raymond McIntyre Jr.) |
| Jim McVay | .... | digital compositor: Tippett Studio |
| Peter Medrow | .... | digital artist: dynamics and rendering, Cinesite |
| Jason Meier | .... | CG animator |
| August Meredith | .... | particle animator: Giant Killer Robots |
| Meredith Meyer-Nichols | .... | visual effects producer: giant killer robots |
| Diana Miao | .... | CG artist: CIS Hollywood |
| Ivor Middleton | .... | 3D supervisor: Cinesite |
| Lori C. Miller | .... | digital artist: Custom Film Effects (as Lori Miller) |
| Alice Mitchell | .... | digital compositor: Double Negative |
| Mitch Mitchell | .... | head of digital imaging: Cinesite |
| Kaori Miyazawa | .... | CG tracker: R!ot |
| Ray Moody | .... | motion control |
| Eroc Moralls | .... | compositing supervisor: Modern VideoFilm |
| Chris Morley | .... | digital compositor: Tippett Studio |
| Phillip Moses | .... | visual effects coordinator: ComputerCafe |
| Brad Moylan | .... | digital compositor: Pixel Magic |
| Patrick Paul Mullane | .... | lead compositor |
| Matthew Muntean | .... | creature technical director: Tippett Studio |
| Karen M. Murphy | .... | visual effects producer |
| Patrick Murphy | .... | compositing supervisor |
| Terry Naas | .... | digital artist |
| Kenneth Nakada | .... | senior matte painter: R!OT Pictures |
| Kenneth Nakada | .... | visual effects supervisor: R!OT Pictures |
| Marc Nanjo | .... | compositor: CIS Hollywood |
| Marilyn Nave | .... | visual effects producer: VCE.com |
| Jonathan Neill | .... | senior technical director: lighting |
| Toby Newell | .... | assistant compositor: ComputerCafe |
| Peter Newsome | .... | creature technical director: Tippett Studio |
| Ian Nichols | .... | Lidar technician |
| Timothy Niver | .... | model maker: Cinema Production Services Inc. (as Tim Niver) |
| Shannon Noble | .... | digital artist: Custom Film Effects |
| Jaime Norman | .... | visual effects coordinator |
| Paul Norris | .... | digital compositor |
| Paul Oakley | .... | CG artist: Cinesite |
| Maureen O'Connor | .... | visual effects coordinator: ComputerCafe |
| Artemis Oikonomopoulou | .... | color & lighting: Cinesite |
| Akira Orikasa | .... | digital animator: CafeFX |
| Julie Orosz | .... | visual effects producer: CIS-Hollywood |
| Desi Ortiz | .... | visual effects editor: CafeFx |
| Rob Ozaeta | .... | digital artist: Digiscope (as Robb Ozeata) |
| Heather Page | .... | camera operator: visual effects unit |
| Earl Paraszczynec | .... | animator: ComputerCafe |
| Sunit Parekh | .... | effects animator: Giant Killer Robots |
| Bryan Park | .... | production assistant: Digiscope |
| Rod Park | .... | visual effects producer: Digiscope |
| Chris Paxson | .... | motion control technician |
| Logan Payne | .... | model maker: New Deal Studios |
| Maricela Perdomo | .... | lead modeler: Hyde, Tippett Studio |
| Seth Peterson | .... | miniature effects technician: New Deal Studios |
| Dave Piedra | .... | visual effects artist: Engine Room (as David Piedra) |
| Jeryd Pojawa | .... | model painter: Cinema Production Services Inc. |
| Patrick Porter | .... | first assistant director: New Deal Studios |
| Paul Postal | .... | electrician: visual effects |
| Laurie Powers | .... | digital supervisor: Custom Film Effects |
| Terron Pratt | .... | visual effects production assistant: Digiscope |
| Karen Prell | .... | character animator: Tippett Studio |
| Brennan Prevatt | .... | digital effects artist |
| A.J. Raitano | .... | camera assistant: Cinema Production Services/New Deal Studios |
| John Ramsay Jr. | .... | model maker: Cinema Production Services Inc. (as John Ramsay) |
| Jay Randall | .... | digital artist |
| Morgan Ratsoy | .... | character animator |
| Steve Reding | .... | lead lighting artist: Tippett Studio |
| Raine Reen | .... | CG painter: Tippett Studio |
| Chris Reid | .... | animator: ComputerCafe |
| Eric Reynolds | .... | lead character animator: Tippett Studio (as Eric C. Reynolds) |
| David Ridlen | .... | CG artist: Pixel Magic |
| Gillian Roberts | .... | production development: Cinesite |
| Katherine Roberts | .... | visual effects: Double Negative |
| Mark Roberts | .... | miniature special effects technician: Cinesite |
| Dave Robinson | .... | systems engineer |
| Kyle Robinson | .... | pre-vis consultant |
| Matthew M. Robinson | .... | CG supervisor: Tippett Studio (as Matthew Robinson) |
| Digby Rogers | .... | digital texture painter: Double Negative |
| Karl Rogovin | .... | visual effects shot tracker |
| Jules Roman | .... | executive producer: Tippett Studio |
| Andrew Romine | .... | digital artist: Pixel Magic |
| Allen M. Rose | .... | model maker: Cinema Production Services |
| Robert Rossello | .... | visual effects supervisor: compositing and animation, Big Red Pixel |
| Mark Ross-Sullivan | .... | model maker: Cinema Production Services Inc. |
| Ian Sachs | .... | match mover: Giant Killer Robots |
| Marc-Andre Samson | .... | CG animator: R!ot |
| Gabriel Sanchez | .... | rotoscope/paint artist: Digiscope |
| Jared Sandrew | .... | digital effects artist |
| David Sanger | .... | producer: New Deal Studios |
| Kosta Saric | .... | visual effects editor: Asylum Visual Effects |
| Minoru Sasaki | .... | 3D matte artist |
| Minoru Sasaki | .... | animator: ComputerCafe |
| Mark Sawicki | .... | optical camera |
| Ray Scalice | .... | general manager |
| Mike Schaeffer | .... | model maker: Cinema Production Services Inc. (as Michael Schaeffer) |
| Gunther Schatz | .... | digital visual effects artist |
| Dan Schmit | .... | visual effects supervisor: additional effects |
| Eric Schweikert | .... | compositor: Giant Killer Robots (as Erik Schweickert) |
| Michele Sciolette | .... | digital compositor: Cinesite |
| Misty Segura | .... | rotoscope artist: Tippett Studio (as Misty Segura Barbour) |
| Jerry Sells | .... | digital compositor: ILM |
| Todd Semmes | .... | Spydercam coordinator/rigger |
| Christian Severin | .... | 3D animation supervisor: Modern VideoFilm |
| Ray Shantz | .... | senior engineer |
| Molly Sharp | .... | production assistant: New Deal Studios |
| Matthew Shaw | .... | video editorial |
| M. Zachary Sherman | .... | digital effects artist |
| Rick Shick | .... | Inferno artist: Modern Videofilm (as Rick Schick) |
| Susan Shin George | .... | visual effects producer: Custom Film Effects |
| Hudson Shock | .... | Inferno artist: Modern Videofilm |
| Kevan Shorey | .... | matchmove artist: Double Negative |
| Trent Shumway | .... | Inferno artist: Modern Videofilm |
| Ed Shurla | .... | visual effects artist: Engine Room |
| Brian V. Siador | .... | model maker: Cinema Production Services Inc. |
| Dominic Sidoli | .... | visual effects producer: Double Negative |
| Conrad Sigurdson | .... | electrician |
| Janek Sirrs | .... | visual effects supervisor |
| Tom Slovick | .... | digital coordinator: CIS Hollywood |
| Brian Smallwood | .... | digital compositor |
| Alex Smith | .... | digital compositor: Cinesite |
| Danny Smith | .... | system administration: Cinesite |
| Thomas J. Smith | .... | visual effects supervisor |
| Young Song | .... | texture painter |
| Neal Sopata | .... | digital effects artist |
| Mark Spatny | .... | visual effects producer: Modern Videofilm |
| Christopher Stack | .... | data manager: Digiscope |
| Dottie Starling | .... | 3D supervisor: Cinesite |
| Jelena Stojanovic | .... | sequence compositor |
| Jonathan Stone | .... | visual effects coordinator: ComputerCafe |
| Kate St-Pierre | .... | production coordinator: Cinema Production Services Inc. |
| Steve Street | .... | visual effects supervisor: Cinesite |
| Robert Stromberg | .... | matte painting supervisor: main titles |
| Kevin Struckman | .... | digital artist: Pixel Magic |
| Mary Stuart-Welch | .... | visual effects executive producer: Digiscope (as Mary Stuart) |
| John E. Sullivan | .... | visual effects supervisor |
| Mark Sullivan | .... | matte painter |
| Shuichi Suzuki | .... | CG animator: R!ot |
| Ken Swenson | .... | model supervisor: Cinema Production Services Inc. |
| Steve Switaj | .... | motion control operator |
| Craig Sylvester | .... | digital paint/rotoscope artist |
| Michael Talarico | .... | photographic effects supervisor: Cinesite UK (as Mike Talarico) |
| Peter Talbot | .... | additional effects cameraman |
| Mark Tamny | .... | compositor: Tippett Studio |
| Jon Terada | .... | compositor |
| Nick Tesi | .... | digital artist: facial capture, ComputerCafe |
| George Theophanous | .... | motion control |
| Deborah Thomas | .... | data wrangler: Tippett Studio |
| Elaine Essex Thompson | .... | visual effects coordinator |
| Rhonda Thompson | .... | production assistant: ComputerCafe |
| Joel H. Thornton | .... | digital artist: facial capture, ComputerCafe |
| Paul G. Thuriot | .... | creature technical director: Tippett Studio |
| Matthew Tomlinson | .... | digital imaging supervisor: Tippett Studio |
| Sanju Travis | .... | digital compositor (as Sanju Gupta-Travis) |
| Dan Trezise | .... | digital compositor: Pixel Magic |
| George Trimmer | .... | model crew chief: Tiger Bay, New Deal Studios |
| Yusei Uesugi | .... | digital matte painter: ILM |
| Mike Uguccioni | .... | digital compositor |
| Devin Uzan | .... | digital compositor |
| Courtney Vanderslice | .... | production development: Cinesite |
| Gabriel Vargas | .... | animator |
| Juan Carlos Vargas | .... | CG artist: Pixel Magic |
| John Vegher | .... | effects animator: Giant Killer Robots |
| David Vickery | .... | 3D modeling and texture artist: Double Negative |
| Pam Vick | .... | visual effects compositor |
| Grant Viklund | .... | character rigger: Modern Videofilm |
| Joe Viskocil | .... | pyrotechnic supervisor: Cinema Production Services Inc. (as Joseph Viskocil) |
| Kenneth Voss | .... | digital paint & roto artist: Tippett Studio |
| Jason Wardle | .... | CG artist: CIS Hollywood |
| Brandon Warner | .... | matchmover: ILM |
| Jon Warren | .... | mechanical effects lead: Nemo car, New Deal Studios (as Jon M. Warren) |
| James Waterhouse | .... | visual effects |
| Rebecca Waters | .... | lead 3D artist: Double Negative (as Becky Waters) |
| Shannon Wegner | .... | animator: ComputerCafe |
| Benjamin Westley | .... | visual effects production assistant: R!ot |
| Royston Willcocks | .... | 3D supervisor: Cinesite (as Royston Wilcox) |
| Amani Williams | .... | digital compositor |
| Johnny Wilson | .... | digital compositor |
| Sean Wilson | .... | digital compositor |
| Kathy Wise | .... | digital systems manager |
| Vicki Wong | .... | digital film I/O manager: Tippett Studio |
| Ged Wright | .... | lead 3D artist: Double Negative |
| Jeff Zaman | .... | digital compositor |
| Lou Zutavern | .... | model maker: Cinema Production Services Inc. (as Louis J. Zutavern) |
| Dan Ashton | .... | scanning and recording supervisor: Cinesite Hollywood (uncredited) |
| Richard Bluff | .... | digital matte artist: ILM (uncredited) |
| Markus Burki | .... | software developer (uncredited) |
| August Coleman | .... | roto artist (uncredited) |
| Peter 'Beak' Cvijanovic | .... | Inferno artist: Asylum (uncredited) |
| Sam Edwards | .... | digital compositor (uncredited) |
| James Eggleton | .... | digital I/O: Cinesite (uncredited) |
| Kurt Wiley | .... | digital effects artist (uncredited) |
| David Zbriger | .... | digital asset manager: Giant Killer Robots (uncredited) |
| |
I've been reading the comments page in a somewhat bemused fashion. It seems to be divided between people who don't like the movie because it's not enough like the original graphic novel and people who don't like it because they've never heard of half of the characters that are members of the League. The latter seems to me to be an unutterably silly reason for disliking a film. Does nobody read the classics anymore? Nobody reads Oscar Wilde, Bram Stoker, Robert Louis Stevenson, Jules Verne, H.G. Wells, or Sir Arthur Conan Doyle? I find that difficult to believe. As to the former--not enough like the graphic novel, in other words--just how in the heck can a screenwriter accommodate the dark and twisted visions of Alan Moore in a two-hour Hollywood movie, anyway?
I don't believe that one can compare anything written by Alan Moore to what ends up on the screen being ostensibly "based on the graphic novel". (The same applies to FROM HELL, which is another one most people pan, and one which I think is under-appreciated even though the style is breathtaking. I don't even want to think about the reaction that will ensue once THE WATCHMEN comes out!)
What seems to have been missed by most people is that this movie is about style as opposed to substance. It's based on a graphic novel. That's a fancy way of saying it's based on a comic book. On that level, the film succeeds admirably. The characters are archetypes of their literary forbears. They aren't supposed to be, strictly speaking, human. Of course the plot is grandiose, impractical, and over-the-top. Hello? Aren't most comic books like that? Good heavens, isn't most of STAR WARS?
I don't claim that this is a masterpiece. I do claim that's it's fun to watch if one approaches it with a willing suspension of disbelief. For a couple of bucks shelled out at the DVD rental shop, it takes one to a different world for close to two hours. On that level, it's worth a rental. It's also worth a rental, once one watches the movie, to listen to the commentary from various actors and to realize just how well these so-called "unknowns" do assorted accents that aren't even close to their own. Plus the golfing anecdotes are amusing. (And I don't even like golfing.)
This ain't CASABLANCA. Nor is it TITANIC, for which I eternally thank the gods. (Now, THERE was an overhyped piece of inaccurate trash that pretended to be history, but I digress.) But it's kind of fun, anyway, as long as one doesn't take it too seriously.