• Due to the fact that Final Fantasy X is the first game in the series to have spoken dialogue by all the main and certain secondary characters, The principal hero,(default name Tidus) is never actually referred to by name by any of them; this is mostly due to the fact that the player is allowed to change his name at the beginning. In the pre-voice games, the hero's name merely appeared as text to be inserted into dialogues where necessary.

  • The logo that appears before before the opening titles (with the caption "Final Fantasy X Project 1999-2002"), can also be seen as a tattoo on Jecht, and on several pieces of clothing that Tidus wears.

  • Some of the half-buried objects in the desert resemble pod racer engines from Star Wars: Episode I - The Phantom Menace (1999).

  • In the Ainu language, Tidus means "sun", Wakka means "water", and Yuna means "moon, flower".

  • When the party arrives at the city of Luca, the music playing in the background is "Brahne Appears - The Play Begins", which was the opening theme to the play "I Want to Be Your Canary" performed by Zidane's group Tantalus in Final Fantasy IX.

  • It pre-sold a million copies in Japan in a record breaking 17 days.

  • Final Fantasy X is the first numbered Final Fantasy game to feature a musical score that is not completely credited to Nobuo Uematsu, who has written the music for Final Fantasy since it's inception.

  • The majority of the English dialogue was not based to the actual game footage; the only guidance the voice actors had were samples of the original Japanese dialogue, and they rarely had the opportunity to sync their dialogue with actual footage. Once the voice recording was complete, sound editors would digitally speed up or slow down the audio clips in order to fill the character's allotted speaking time for each particular line.

  • Lulu uses dolls as weapons throughout the game. The dolls are based on characters from other games in the Final Fantasy series; Lulu's starting weapon is the only appearance of the regularly featured 'moogle' characters, and her most advanced weapon is a rendition of the interchangeable Onion Knights from Final Fantasy III, which was unreleased in America until 2006.

  • The game is also the only Final Fantasy game in the series which does not use the ATB variant system, and uses a sphere grid system in it's place.

  • The lyrics to the Hymn of the Fayth ("Ieyui Nobomenu Renmiri Yojuyogo Hasatekanae Kutamae") are in Japanese. The English translation is "Pray Saviour Dream Child of Prayer Forever and ever Bring us peace".

  • Yuna and Rikku are the only two playable characters to have a costume change.

  • Character designer Tetsuya Nomura has identified the South Pacific, Thailand and Japan as major influences on the cultural and geographic design of Spira, particularly concerning the geographic location of the southern islands; Besaid and Kilika.

  • Development for Final Fantasy X began in 1999, costing approximately four billion Japanese yen (approximately 32.3 million in the US) with a crew of more than 100 people, most of whom worked on previous games in the series.

  • Final Fantasy X marks the first time regular series composer Nobuo Uematsu has had any assistance in composing the score for a game in the main series.

  • Japanese and Western critics have generally given Final Fantasy X high review scores. The Japanese video game magazine Famitsu and Famitsu PS2 awarded the game a near-perfect 39/40 score, and readers of the former magazine voted it the best game of all time in early 2006. Another Japanese gaming magazine called The Play Station gave the game a score of 29/30. Famitsu, Famitsu PS2, and The Play Station expressed particularly favorable responses toward the game's storyline, graphics, and movies.

  • Producer Yoshinori Kitase felt that if the setting went back to a medieval European fantasy, it would not seem to help the development team advance. While he was thinking of different world environments, scenario writer Kazushige Nojima suggested a fantasy world that incorporated Asian elements.

  • Sub-character chief designer Fumi Nakashima's focus was to ensure that characters from different regions and cultures bore distinctive characteristics in their clothing styles, so that they could be quickly and easily identified as members of their respective sub-groups. For example, she has said that the masks and goggles of the Al Bhed give the group a "strange and eccentric" appearance, while the attire of the Ronso lend to them being able to easily engage in battle.

  • Wakka is the only character in the game that can hit flying enemies in battle and attack physically from a long range.

  • Tidus, Wakka and Rikku are the only three characters in the game that can fight underwater.

  • Rikku is the youngest of the seven characters and Auron is the oldest.

  • Yuna is the only playable character that can summon aeons.

  • The character of Auron is ranked fifth on EGM's Top Ten Badass Undead.

  • Out of the seven Celestial weapons, only Tidus' and Auron's do not have the Double AP ability.

  • Kimahri's Sphere Grid is the only one in the game that does not have a predetermined course.

  • Valefor is the only aeon in the game to have two Overdrive attacks.

  • The three secret aeons in the game are Anima, Yojimbo and the Magis Sisters.

  • Out of the seven characters in the game, only Wakka, Lulu and Auron have been on the pilgrimage more than once. Lulu has been on it three times and Wakka and Auron have both been on it twice.

  • The four maesters of Yevon are: Kinoc, Seymour, Mika and Kelk Ronso.

  • Yuna and Rikku are cousins.

  • The very first person to defeat Sin was Lady Yunalesca.

  • There is a total of four boss fights with Seymour in this game.

  • Kimahri is the only character that can learn monster abilities. Just like Quistis in Final Fantasy VIII.

  • Yuna's pilgrimage takes place ten years after her father defeated Sin. Tidus' story takes place one thousand years into the future.

  • Yuna was seven years old when she moved to Besaid.


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