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Episodes:
All (52)
Season:
1
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2
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3
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4
Year:
2001
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2002
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2003
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2004
Original Air Date—10 August 2001 When the ancient evil Aku returns to terrorize Japan, the emperor's young son is send to distant lands to train in the ways of the warrior. Only then can he wield his fathers magical sword to stop Aku from taking over the world. |
Original Air Date—10 August 2001 Aku has transported his mortal samurai enemy into the far future in which Aku rules all. Now the warrior has to find a way back while adjusting to his new surroundings. He also takes a new name: Jack. |
Original Air Date—10 August 2001 Aku's destroyer beetle drones are closing in on Samurai Jack and the pack of archaeologist dogs. Therefore Jack decides to use anything and everything at hand to defend themselves. |
Original Air Date—13 August 2001 While hunting for food, Jack helps the tiny Chritchellites recapture an escaped Woolie. But once they invite him back to their village for dinner, Jack begins to suspect an unbalance in the pecking order. |
Original Air Date—27 August 2001 Samurai Jack hooks up with a group of scientists who are secretly building a rocket to escape from Aku's service. When they hear about Jack's predicament, the scientist come up with a way to send him back in time. |
Original Air Date—19 November 2001 Jack aided by an equally skilled warrior woman, to whom has a dark secret, search for a crystal with magical properties. |
Original Air Date—20 August 2001 Jack learns about a wishing well of King Osric on top of a tower protected by three unbeatable archers and vows to make his way past them. |
Original Air Date—15 October 2001 Despite a reward of Two Googooplex on his head, no bounty hunter has been able to defeat Samurai Jack. Therefore Aku creates an evenly matched mirror image of Jack to battle him. |
Original Air Date—3 September 2001 Samurai Jack ventures into the deep end of the ocean after hearing of a time portal can be found in Oceanis, the sunken underwater city of the Triceraquin. |
Original Air Date—5 November 2001 Having made his way through a cave filled with booby-traps, Samurai Jack faces a giant lava monster that used to be a viking warrior in days long past. |
Original Air Date—29 October 2001 Samurai Jack is crossing a seemingly endless rope bridge when he meets another wanted man coming from the other side: the Scotsman. After fighting each other to a stalemate, they are forced to team-up when bounty hunters arrive on the scene and shackle Jack and the Scotsman to each other. |
Original Air Date—26 November 2001 Samurai Jack gets an offer to join a Thirties style gang of mobsters at the Blue Monkey club and decides to take them up on it so he can get close to Aku. The gang plans to steal something Aku has been unable to obtain: the legendary Neptune Jewel, guarded by Earth, Wind and Fire. |
Original Air Date—3 December 2001 Samurai Jack has become a popular folk hero amongst little children, so Aku decides to spread his own kind of fairy tales that put Jack in a bad light. |
Original Air Date—1 March 2002 After reaching a time portal only to have Aku move it beyond reach at the last moment, Samurai Jack meets a wild man with extraordinary jumping skills. He offers to learn tribe of monkeys that raised the wild man how to defend themselves if they will in turn teach him how to 'jump good'. |
Season 2, Episode 2: Jack TalesOriginal Air Date—8 March 2002 Three scary stories. Jack enters the land of the magic worm to ask it to grant him a magic wish. At night, Jack meets a 'family' of cannibal robots who hunger for his magic sword. Jack tries to rescue a wish giving fairy from captivity by a greedy gargoyle. |
Original Air Date—15 March 2002 Samurai Jack is ambushed while he's sleeping and taken to the Dome of Doom. There he is given the name 'Two Sandles' and has to fight to the death for the spectators amusement. |
Original Air Date—22 March 2002 The Scotsman asks Samurai Jack for help him rescue his wife from the Keltic Master o' the Hunt who plans to devour her in the Castle of Boon. |
Original Air Date—29 March 2002 Jack follows a path of destruction that leads to a group of Adamantium Ultra-Robots build especially to defeat him. |
Original Air Date—5 April 2002 On his journey, Jack happens upon his the place he once called home and begins to recall his childhood there. |
Original Air Date—12 April 2002 Having been deprived of yet another gateway to the past and after almost losing his hat, Samurai Jack is unsure if he can still go on. Then he meets three mountain monks and joins them on their quest to climb the mountain of Fathoom. |
Original Air Date—6 September 2002 Jack follows a trail of stench in an effort to rid the land of this sickening smell. It leads him to a spire where a dragon suffers from a stomach ache. |
Original Air Date—13 September 2002 Aku hires the best hunters in the universe, the Imakandi, to track down Samurai Jack. |
Original Air Date—20 September 2002 Aku unleashes upon Samurai Jack Demongo, who commands the essence of many great warriors who once threatened Aku. |
Original Air Date—27 September 2002 While bathing, Jack's sword, shoes and clothing are stolen by what looks like a white rabbit. When Jack follows the culprit down a hole, he enters a strange underground realm like none he has ever seen. |
Original Air Date—4 October 2002 Samurai Jack joins 300 Spartans in their age old war against a mad mechanical beast. |
Original Air Date—11 October 2002 Samurai Jack's sandals are run over and destroyed by three robot bikers. Unable to defeat them without protection on his feet, Jack tries out all the latest footwear from the world famous Foot Chalet. But none are adequate replacements. |
Original Air Date—18 October 2002 Samurai Jack accidentally bumps into an easily irritated wizard, who turns him into a chicken. Before he can catch up with the wicked sorcerer, Chicken Jack is captured and forced to fight for his life in Creature Combat Club. |
Original Air Date—1 November 2002 Samurai Jack enters a town where all the children have fallen under the spell of Aku's rave music and vows to release every one of them from Aku's evil grasp. |
Original Air Date—8 November 2002 Samurai Jack boards a train in the new old West and finds himself cornered by bounty hunter Ezekiel Clench as well as a beautiful filly named Josephine. |
Original Air Date—25 October 2002 Aku leads Samurai Jack towards a graveyard where the undead do the evil shape-shifter's bidding. |
Original Air Date—22 November 2002 Aku releases the minions of Set who were trapped in ancient Egypt and orders them to destroy Samurai Jack. Luckily Jack knows his way around the pyramids from when he was a boy. |
Original Air Date—26 April 2003 Several creatures help Samurai Jack to travel to an island where a time passage is located. However it is protected by an unbeatable warrior. Only the one to defeat this guardian may enter the passage. |
Original Air Date—3 May 2003 Samurai Jack is unable to get rid of a large furry animal that insists on following him. |
Original Air Date—10 May 2003 An old hermit who lives in a swamp leads Samurai Jack on a quest to unite the three gems of the Titans: the Eye of Chronos and the fists of Might and Ability. |
Original Air Date—17 May 2003 Samurai Jack follows a little girl to return the doll she lost in the woods. She leads him into a haunted house filled with memories of the previous inhabitants. |
Original Air Date—31 May 2003 As Samurai Jack fights two Shaolin monks they are surprised to recognize each others fighting styles. They take him to their secret hidden temple where Grandmaster Tan Zang points Jack towards a time portal. Unfortunately the way to the portal is heavily defended. |
Original Air Date—16 August 2003 The origin of Aku and how he came to terrorize the Earth from the days of the dinosaurs onwards. |
Original Air Date—16 August 2003 The young emperor is helpless against the evil of Aku. But the ancient gods Odin, Ra and Rama combine forces to forge a sword for him representing all that is good: the only weapon that can hurt Aku. |
Original Air Date—26 August 2003 Samurai Jack has been given a map of a booby trap ridden labyrinth that holds a powerful diamond that can return him to his own time. But he gets some competition from an equally accomplished master thief. |
Original Air Date—14 June 2003 A deadly Ninja warrior has honed his skills to fight Samurai Jack. But just as he is about to ambush him, Jack is called away to rescue a village from attacking crab monsters. |
Original Air Date—21 June 2003 Robots that dwell in the sewers of Andromeda ask Jack to enter a giant Robot Samurai and battle Mondo Bot who terrorizes the city. |
Original Air Date—28 June 2003 Samurai Jack is challenged to a duel by Da Samurai, who despite all his big mouth is not worthy to face Jack's blade. |
Original Air Date—5 November 2003 During battle, Samurai Jack accidentally swallows a piece of darkness coughed up by a sickly Aku. When Aku's blackness begins to take over the Samurai, he seeks help from Master Ning. |
Original Air Date—12 November 2003 Bounty Hunters Jo Junga the Aborigional, I & Am the infamous twins, The Gentleman & Boris the Russian have all tracked down Samurai Jack up North. Princess Mira of the Andaluvians convinces them to join forces and attack the Samurai together. |
Original Air Date—23 August 2003 The Scotsman recognizes Samurai Jack working as a water boy on a boat and calling himself Brent Worthington. He then decides to find out why and where Jack got his memory erased by retracing his steps. |
Original Air Date—23 August 2003 The Scotsman has saved Jack from living out the rest of his life as a water boy. Now they have to settle which one is more worthy to man the oars on the way back. |
Original Air Date—19 November 2003 Princess Verbina and Prince Astor of the Lebidoptirans are on a quest to find their star navy to save their home world Chrystalis. But they are forced to crash land on Aku's Earth and are immediately captured by his minions. Luckily Samurai Jack is witness to the events and follows them. |
Original Air Date—24 November 2003 After all else fails, Aku challenges Samurai Jack to a duel. To make sure of a fair fight, Jack is not allowed to use his sword while Aku must fight in human form, without minions and magic tricks. |
Original Air Date—25 September 2004 Summer: while crossing a desert, Jack is attacked by a mirage which takes the shape of a living sand storm. Fall: an evil scientist collects fallen leaves and flowers to brew a deadly poison and put it in a well. Winter: a tribe of ogres forge the ultimate sword using fire and ice, then wage battle to determine the one destined to wield it. Spring: Jack is tempted to take a rest from his quest by a seductive wood nymph. |
Season 4, Episode 11: Tale of X9Original Air Date—25 September 2004 An experimental X-series robot was given emotions as an experiment and therefore was the only one of it's kind to survive intact. It retired after taking a shine to sweet thing Lulu, but Aku forces it to take on one more job: hunt down Samurai Jack. |
Original Air Date—25 September 2004 A tale told in flashback concerning the childhood training of Samurai Jack in Africa. But even as part the Nubian tribe, the young prince is not safe from Aku's minions. |
Original Air Date—25 September 2004 Samurai Jack saves a baby boy from three hungry Ogres and looks after him while searching for the child's parents. |
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